using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; class Program { static Equipment[] eq = new Equipment[5]; static void Main(string[] args) { int Turn = int.Parse(Console.ReadLine()); string Factor = Console.ReadLine(); eq[0] = new Equipment(); eq[0].Name = "hand"; eq[0].Buy = 150; eq[0].Product = 1; eq[0].Reinforce = 1500; eq[1] = new Equipment(); eq[1].Name = "lily"; eq[1].Buy = 2000; eq[1].Product = 10; eq[1].Reinforce = 20000; eq[2] = new Equipment(); eq[2].Name = "factory"; eq[2].Buy = 30000; eq[2].Product = 120; eq[2].Reinforce = 300000; eq[3] = new Equipment(); eq[3].Name = "casino"; eq[3].Buy = 600000; eq[3].Product = 2000; eq[3].Reinforce = 6000000; eq[4] = new Equipment(); eq[4].Name = "grimoire"; eq[4].Buy = 10000000; eq[4].Product = 25000; eq[4].Reinforce = 100000000; int Cookies = 0; bool buyHandflg = false; for(int i = 0; i < Turn || i < 200; i++) { if (Cookies >= 15 && !buyHandflg) { Console.WriteLine("buy click"); Console.ReadLine(); Cookies -= 15; Cookies += GetProducts(); buyHandflg = true; continue; } else if (Cookies >= eq[0].Buy) { Console.WriteLine("buy hand"); Console.ReadLine(); Cookies -= eq[0].Buy; eq[0].Buy = (int)Math.Ceiling((double)eq[0].Buy * 1.2); Cookies += GetProducts(); eq[0].Count++; continue; } else { Console.WriteLine("click"); Console.ReadLine(); if(buyHandflg) { Cookies++; } else { Cookies++; Cookies++; } continue; } } for(int i = 200; i < Turn; i++) { // 最後のsell判断 if (eq[0].Count + eq[1].Count + eq[2].Count + eq[3].Count + eq[4].Count >= Turn - i) { if(0 < eq[0].Count) { Console.WriteLine("sell " + eq[0].Name); Console.ReadLine(); continue; } else if (0 < eq[1].Count) { Console.WriteLine("sell " + eq[1].Name); Console.ReadLine(); continue; } else if (0 < eq[2].Count) { Console.WriteLine("sell " + eq[2].Name); Console.ReadLine(); continue; } else if (0 < eq[3].Count) { Console.WriteLine("sell " + eq[3].Name); Console.ReadLine(); continue; } else if (0 < eq[4].Count) { Console.WriteLine("sell " + eq[4].Name); Console.ReadLine(); continue; } } else if (eq[0].Count + eq[1].Count + eq[2].Count + eq[3].Count + eq[4].Count >= Turn - i - 200) { // 後半買わないでクリック Console.WriteLine("click"); Console.ReadLine(); } if(eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[0].Product / eq[0].Buy && eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[0].Product / eq[0].Buy && eq[1].Product / eq[1].Buy < eq[0].Product / eq[0].Buy && eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[0].Product / eq[0].Buy && eq[2].Product / eq[2].Buy < eq[0].Product / eq[0].Buy && eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[0].Product / eq[0].Buy && eq[3].Product / eq[3].Buy < eq[0].Product / eq[0].Buy && eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[0].Product / eq[0].Buy && eq[4].Product / eq[4].Buy < eq[0].Product / eq[0].Buy && eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[0].Product / eq[0].Buy && eq[0].Buy <= Cookies) { Console.WriteLine("buy " + eq[0].Name); Console.ReadLine(); Cookies -= eq[0].Buy; eq[0].Buy = (int)Math.Ceiling((double)eq[0].Buy * 1.2); eq[0].Count++; Cookies += GetProducts(); } else if (eq[0].Product / eq[0].Buy < eq[0].Count * eq[0].Product / eq[0].Reinforce && eq[1].Product / eq[1].Buy < eq[0].Count * eq[0].Product / eq[0].Reinforce && eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[0].Count * eq[0].Product / eq[0].Reinforce && eq[2].Product / eq[2].Buy < eq[0].Count * eq[0].Product / eq[0].Reinforce && eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[0].Count * eq[0].Product / eq[0].Reinforce && eq[3].Product / eq[3].Buy < eq[0].Count * eq[0].Product / eq[0].Reinforce && eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[0].Count * eq[0].Product / eq[0].Reinforce && eq[4].Product / eq[4].Buy < eq[0].Count * eq[0].Product / eq[0].Reinforce && eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[0].Count * eq[0].Product / eq[0].Reinforce && eq[0].Reinforce <= Cookies) { Console.WriteLine("reinforce " + eq[0].Name); Console.ReadLine(); Cookies -= eq[0].Reinforce; eq[0].Reinforce = eq[0].Buy * 10; eq[0].Product *= 2; Cookies += GetProducts(); } else if (eq[0].Product / eq[0].Buy < eq[1].Product / eq[1].Buy && eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[1].Product / eq[1].Buy && eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[1].Product / eq[1].Buy && eq[2].Product / eq[2].Buy < eq[1].Product / eq[1].Buy && eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[1].Product / eq[1].Buy && eq[3].Product / eq[3].Buy < eq[1].Product / eq[1].Buy && eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[1].Product / eq[1].Buy && eq[4].Product / eq[4].Buy < eq[1].Product / eq[1].Buy && eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[1].Product / eq[1].Buy && eq[1].Buy <= Cookies) { Console.WriteLine("buy " + eq[1].Name); Console.ReadLine(); Cookies -= eq[1].Buy; eq[1].Buy = (int)Math.Ceiling((double)eq[1].Buy * 1.2); eq[1].Count++; Cookies += GetProducts(); } else if (eq[0].Product / eq[0].Buy < eq[1].Count * eq[1].Product / eq[1].Reinforce && eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[1].Count * eq[1].Product / eq[1].Reinforce && eq[1].Product / eq[1].Buy < eq[1].Count * eq[1].Product / eq[1].Reinforce && eq[2].Product / eq[2].Buy < eq[1].Count * eq[1].Product / eq[1].Reinforce && eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[1].Count * eq[1].Product / eq[1].Reinforce && eq[3].Product / eq[3].Buy < eq[1].Count * eq[1].Product / eq[1].Reinforce && eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[1].Count * eq[1].Product / eq[1].Reinforce && eq[4].Product / eq[4].Buy < eq[1].Count * eq[1].Product / eq[1].Reinforce && eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[1].Count * eq[1].Product / eq[1].Reinforce && eq[1].Reinforce <= Cookies) { Console.WriteLine("reinforce " + eq[1].Name); Console.ReadLine(); Cookies -= eq[1].Reinforce; eq[1].Reinforce = eq[1].Buy * 10; eq[1].Product *= 2; Cookies += GetProducts(); } else if (eq[0].Product / eq[0].Buy < eq[2].Product / eq[2].Buy && eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[2].Product / eq[2].Buy && eq[1].Product / eq[1].Buy < eq[2].Product / eq[2].Buy && eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[2].Product / eq[2].Buy && eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[2].Product / eq[2].Buy && eq[3].Product / eq[3].Buy < eq[2].Product / eq[2].Buy && eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[2].Product / eq[2].Buy && eq[4].Product / eq[4].Buy < eq[2].Product / eq[2].Buy && eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[2].Product / eq[2].Buy && eq[2].Buy <= Cookies) { Console.WriteLine("buy " + eq[2].Name); Console.ReadLine(); Cookies -= eq[2].Buy; eq[2].Buy = (int)Math.Ceiling((double)eq[2].Buy * 1.2); eq[2].Count++; Cookies += GetProducts(); } else if (eq[0].Product / eq[0].Buy < eq[2].Count * eq[2].Product / eq[2].Reinforce&& eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[2].Count * eq[2].Product / eq[2].Reinforce&& eq[1].Product / eq[1].Buy < eq[2].Count * eq[2].Product / eq[2].Reinforce&& eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[2].Count * eq[2].Product / eq[2].Reinforce&& eq[2].Product / eq[2].Buy < eq[2].Count * eq[2].Product / eq[2].Reinforce&& eq[3].Product / eq[3].Buy < eq[2].Count * eq[2].Product / eq[2].Reinforce&& eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[2].Count * eq[2].Product / eq[2].Reinforce&& eq[4].Product / eq[4].Buy < eq[2].Count * eq[2].Product / eq[2].Reinforce&& eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[2].Count * eq[2].Product / eq[2].Reinforce && eq[2].Reinforce <= Cookies) { Console.WriteLine("reinforce " + eq[2].Name); Console.ReadLine(); Cookies -= eq[2].Reinforce; eq[2].Reinforce = eq[2].Buy * 10; eq[2].Product *= 2; Cookies += GetProducts(); } else if (eq[0].Product / eq[0].Buy < eq[3].Product / eq[3].Buy && eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[3].Product / eq[3].Buy && eq[1].Product / eq[1].Buy < eq[3].Product / eq[3].Buy && eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[3].Product / eq[3].Buy && eq[2].Product / eq[2].Buy < eq[3].Product / eq[3].Buy && eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[3].Product / eq[3].Buy && eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[3].Product / eq[3].Buy && eq[4].Product / eq[4].Buy < eq[3].Product / eq[3].Buy && eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[3].Product / eq[3].Buy && eq[3].Buy <= Cookies) { Console.WriteLine("buy " + eq[3].Name); Console.ReadLine(); Cookies -= eq[3].Buy; eq[3].Buy = (int)Math.Ceiling((double)eq[3].Buy * 1.2); eq[3].Count++; Cookies += GetProducts(); } else if (eq[0].Product / eq[0].Buy < eq[3].Count * eq[3].Product / eq[3].Reinforce && eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[3].Count * eq[3].Product / eq[3].Reinforce && eq[1].Product / eq[1].Buy < eq[3].Count * eq[3].Product / eq[3].Reinforce && eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[3].Count * eq[3].Product / eq[3].Reinforce && eq[2].Product / eq[2].Buy < eq[3].Count * eq[3].Product / eq[3].Reinforce && eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[3].Count * eq[3].Product / eq[3].Reinforce && eq[3].Product / eq[3].Buy < eq[3].Count * eq[3].Product / eq[3].Reinforce && eq[4].Product / eq[4].Buy < eq[3].Count * eq[3].Product / eq[3].Reinforce && eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[3].Count * eq[3].Product / eq[3].Reinforce && eq[3].Reinforce <= Cookies) { Console.WriteLine("reinforce " + eq[3].Name); Console.ReadLine(); Cookies -= eq[3].Reinforce; eq[3].Reinforce = eq[3].Buy * 10; eq[3].Product *= 2; Cookies += GetProducts(); } else if (eq[0].Product / eq[0].Buy < eq[4].Product / eq[4].Buy && eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[4].Product / eq[4].Buy && eq[1].Product / eq[1].Buy < eq[4].Product / eq[4].Buy && eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[4].Product / eq[4].Buy && eq[2].Product / eq[2].Buy < eq[4].Product / eq[4].Buy && eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[4].Product / eq[4].Buy && eq[3].Product / eq[3].Buy < eq[4].Product / eq[4].Buy && eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[4].Product / eq[4].Buy && eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[4].Product / eq[4].Buy && eq[4].Buy <= Cookies) { Console.WriteLine("buy " + eq[4].Name); Console.ReadLine(); Cookies -= eq[4].Buy; eq[4].Buy = (int)Math.Ceiling((double)eq[4].Buy * 1.2); eq[4].Count++; Cookies += GetProducts(); } else if (eq[0].Product / eq[0].Buy < eq[4].Count * eq[4].Product / eq[4].Reinforce && eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[4].Count * eq[4].Product / eq[4].Reinforce && eq[1].Product / eq[1].Buy < eq[4].Count * eq[4].Product / eq[4].Reinforce && eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[4].Count * eq[4].Product / eq[4].Reinforce && eq[2].Product / eq[2].Buy < eq[4].Count * eq[4].Product / eq[4].Reinforce && eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[4].Count * eq[4].Product / eq[4].Reinforce && eq[3].Product / eq[3].Buy < eq[4].Count * eq[4].Product / eq[4].Reinforce && eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[4].Count * eq[4].Product / eq[4].Reinforce && eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[4].Count * eq[4].Product / eq[4].Reinforce && eq[4].Reinforce <= Cookies) { Console.WriteLine("reinforce " + eq[4].Name); Console.ReadLine(); Cookies -= eq[4].Reinforce; eq[4].Reinforce = eq[4].Buy * 10; eq[4].Product *= 2; Cookies += GetProducts(); } //if(GetProducts * 0.05 < click) Console.WriteLine("click"); Console.ReadLine(); Cookies++; Cookies++; } } private static int GetProducts() { return eq[0].Product * eq[0].Count + eq[1].Product * eq[1].Count + eq[2].Product * eq[2].Count + eq[3].Product * eq[3].Count + eq[4].Product * eq[4].Count; } } class Equipment { public string Name { get; set; } public int Buy = 0; public int Product = 0; public int Reinforce = 0; public int Count = 0; }