#include "bits/stdc++.h" using namespace std; typedef long long ll; typedef pair pii; typedef pair pll; const int INF = 1e9; const ll LINF = 1e18; inline ll gcd(ll a, ll b) { return b ? gcd(b, a%b) : a; } inline ll lcm(ll a, ll b) { return a / gcd(a, b)*b; } template ostream& operator << (ostream& out,const pair& o){ out << "(" << o.first << "," << o.second << ")"; return out; } template ostream& operator << (ostream& out,const vector V){ for(int i = 0; i < V.size(); i++){ out << V[i]; if(i!=V.size()-1) out << " ";} return out; } template ostream& operator << (ostream& out,const vector > Mat){ for(int i = 0; i < Mat.size(); i++) { if(i != 0) out << endl; out << Mat[i];} return out; } template ostream& operator << (ostream& out,const map mp){ out << "{ "; for(auto it = mp.begin(); it != mp.end(); it++){ out << it->first << ":" << it->second; if(mp.size()-1 != distance(mp.begin(),it)) out << ", "; } out << " }"; return out; } /* 問題文============================================================ ================================================================= 解説============================================================= ================================================================ */ struct team{ int S,P,U,id; team(int S = 0,int P = 0,int U = 0,int id = 0):S(S),P(P),U(U),id(id){} bool operator < (const team& c1) const{ if(S != c1.S) return S < c1.S; return P > c1.P; } }; template Type solve(Type res = Type()){ int N,K; cin >> N >> K; vector T(N); for(int i = 0; i < N;i++){ int S,P,U; cin >> S >> P >> U; T[i] = team(S,P,U,i); } sort(T.rbegin(),T.rend()); map ranking; using Item = tuple; priority_queue pq; for(int i = 0; i < N;i++){ pq.push(Item(T[i].S,-ranking[T[i].U],-T[i].P,T[i].id)); ranking[T[i].U]++; } while(K--){ cout << get<3>(pq.top()) << endl; pq.pop(); } return res; } int main(void) { cin.tie(0); ios_base::sync_with_stdio(false); solve(0); //cout << fixed << setprecision(15) << solve() << endl; return 0; }