#include using namespace std; typedef long long signed int LL; typedef long long unsigned int LU; #define incID(i, l, r) for(int i = (l) ; i < (r); i++) #define incII(i, l, r) for(int i = (l) ; i <= (r); i++) #define decID(i, l, r) for(int i = (r) - 1; i >= (l); i--) #define decII(i, l, r) for(int i = (r) ; i >= (l); i--) #define inc(i, n) incID(i, 0, n) #define inc1(i, n) incII(i, 1, n) #define dec(i, n) decID(i, 0, n) #define dec1(i, n) decII(i, 1, n) #define inII(v, l, r) ((l) <= (v) && (v) <= (r)) #define inID(v, l, r) ((l) <= (v) && (v) < (r)) #define PB push_back #define EB emplace_back #define MP make_pair #define FI first #define SE second #define PQ priority_queue #define ALL(v) v.begin(), v.end() #define RALL(v) v.rbegin(), v.rend() #define FOR(it, v) for(auto it = v.begin(); it != v.end(); ++it) #define RFOR(it, v) for(auto it = v.rbegin(); it != v.rend(); ++it) template bool setmin(T & a, T b) { if(b < a) { a = b; return true; } else { return false; } } template bool setmax(T & a, T b) { if(b > a) { a = b; return true; } else { return false; } } template bool setmineq(T & a, T b) { if(b <= a) { a = b; return true; } else { return false; } } template bool setmaxeq(T & a, T b) { if(b >= a) { a = b; return true; } else { return false; } } template T gcd(T a, T b) { return (b == 0 ? a : gcd(b, a % b)); } template T lcm(T a, T b) { return a / gcd(a, b) * b; } // ---- ---- int n, m, x[100000]; string s[300001]; vector v; int main() { cin >> n >> m; inc(i, m) { cin >> s[i]; } s[m] = "----"; inc(i, m) { if(s[i] == "number" ) { v.PB('N'); } if(s[i] == "drawtwo" ) { v.PB('d'); if(s[i + 1] != s[i]) { v.PB('-'); } } if(s[i] == "drawfour") { v.PB('D'); if(s[i + 1] != s[i]) { v.PB('-'); } } if(s[i] == "skip" ) { v.PB('S'); v.PB('-'); } if(s[i] == "reverse" ) { v.PB('R'); } } if(v.back() == '-') { v.pop_back(); } int p = -1, d = +1, z = 0; inc(i, v.size()) { p = (p + d + n) % n; if(v[i] == '-') { x[p] += z; z = 0; } if(v[i] == 'N') { x[p]--; } if(v[i] == 'd') { x[p]--; z += 2; } if(v[i] == 'D') { x[p]--; z += 4; } if(v[i] == 'S') { x[p]--; } if(v[i] == 'R') { x[p]--; d *= -1; } } cout << p + 1 << " " << -x[p] << endl; return 0; }