#include #include #include class Player { public: std::string name; long long int point; char hand; }; int main() { std::vector player(2); for (int i = 0;i < 2;i++) { std::cin >> player[i].name; std::cin >> player[i].point; std::cin >> player[i].hand; } if (player[0].point > player[1].point) { std::cout << player[0].name; } else if (player[0].point < player[1].point) { std::cout << player[1].name; } else { std::cout << -1; } return 0; }