#include using namespace std; int main() { int N, A[20], B[20]; double X, Y; cin >> N >> X >> Y; for(int i = 0; i < N; i++) cin >> A[i]; for(int i = 0; i < N; i++) cin >> B[i]; sort(A, A + N); sort(B, B + N); vector< double > dp1(1 << N), dp2(1 << N); vector< vector< double > > dp3(N + 1, vector< double >(N)), dp4(N + 1, vector< double >(N)); dp1.back() = dp2.back() = 1.0; for(int i = (1 << N) - 1; i > 0; i--) { vector< int > enable; for(int j = 0; j < N; j++) { if((i >> j) & 1) enable.emplace_back(j); } if(enable.size() == 1) { dp1[0] += dp1[i]; dp2[0] += dp2[i]; dp3[enable.size()][enable[0]] += dp1[i]; dp4[enable.size()][enable[0]] += dp2[i]; } else { dp1[i & ~(1 << enable[0])] += dp1[i] * X; dp2[i & ~(1 << enable[0])] += dp2[i] * Y; dp3[enable.size()][enable[0]] += dp1[i] * X; dp4[enable.size()][enable[0]] += dp2[i] * Y; double Z = 1.0 / ((int) enable.size() - 1); for(int j = 1; j < enable.size(); j++) { dp1[i & ~(1 << enable[j])] += dp1[i] * Z * (1.0 - X); dp2[i & ~(1 << enable[j])] += dp2[i] * Z * (1.0 - Y); dp3[enable.size()][enable[j]] += dp1[i] * Z * (1.0 - X); dp4[enable.size()][enable[j]] += dp2[i] * Z * (1.0 - Y); } } } double ret = 0.0; for(int i = 1; i <= N; i++) { for(int j = 0; j < N; j++) { for(int k = 0; k < N; k++) { if(A[j] > B[k]) ret += dp3[i][j] * dp4[i][k] * (A[j] + B[k]); } } } cout << fixed << setprecision(10) << ret << endl; }