#include using namespace std; using uint = unsigned int; using lint = long long int; using ulint = unsigned long long int; template using V = vector; template using VV = V< V >; template void assign(V& v, int n, const U& a) { v.assign(n, a); } template void assign(V& v, int n, const Args&... args) { v.resize(n); for (auto&& e : v) assign(e, args...); } int main() { cin.tie(nullptr); ios_base::sync_with_stdio(false); int res = 1; for (int _ = 0; _ < 3; ++_) { string s; cin >> s; int n = s.size(); if (n == 4) { res *= 256; } else { int m = 16 - (n + 1 >> 1); res *= m * m; } } cout << res << '\n'; }