#include using namespace std; typedef long long signed int LL; typedef long long unsigned int LU; #define incII(i, l, r) for(int i = (l) ; i <= (r); ++i) #define incID(i, l, r) for(int i = (l) ; i < (r); ++i) #define decII(i, l, r) for(int i = (r) ; i >= (l); --i) #define decID(i, l, r) for(int i = (r) - 1; i >= (l); --i) #define inc(i, n) incID(i, 0, n) #define inc1(i, n) incII(i, 1, n) #define dec(i, n) decID(i, 0, n) #define dec1(i, n) decII(i, 1, n) #define inII(v, l, r) ((l) <= (v) && (v) <= (r)) #define inID(v, l, r) ((l) <= (v) && (v) < (r)) #define PB push_back #define EB emplace_back #define MP make_pair #define FI first #define SE second #define ALL(v) v.begin(), v.end() #define RALL(v) v.rbegin(), v.rend() template bool setmin (T & a, T b) { if(b < a) { a = b; return true; } else { return false; } } template bool setmax (T & a, T b) { if(b > a) { a = b; return true; } else { return false; } } template bool setmineq(T & a, T b) { if(b <= a) { a = b; return true; } else { return false; } } template bool setmaxeq(T & a, T b) { if(b >= a) { a = b; return true; } else { return false; } } LL mo(LL a, LL b) { assert(b > 0); a %= b; if(a < 0) { a += b; } return a; } LL fl(LL a, LL b) { assert(b > 0); return (a > 0 ? a / b : (a - b + 1) / b); } LL ce(LL a, LL b) { assert(b > 0); return (a < 0 ? a / b : (a + b - 1) / b); } #define bit(b, i) (((b) >> (i)) & 1) #define BC __builtin_popcountll #define SC(T, v) static_cast(v) #define SI(v) SC(int, v.size()) #define SL(v) SC( LL, v.size()) #define RF(e, v) for(auto & e: v) #define ei else if #define UR assert(false) // ---- ---- template class SegmentTree { private: T * a = NULL; int N = -1, S; function F; T I; bool is_available = false; public: SegmentTree() { } SegmentTree(int n, function func, T id) { init(n, func, id); } void init(int size, function func, T id) { assert(size > 0); N = size; F = func; I = id; S = 1; while(S < size) { S *= 2; } delete[] a; a = new T[S * 2]; inc(i, S * 2) { a[i] = I; } is_available = true; } const T & operator[](int p) { assert(inID(p, 0, N)); p += S; return a[p]; } T & ref(int p) { is_available = false; assert(inID(p, 0, N)); p += S; return a[p]; } void calc() { decID(i, 1, S) { a[i] = F(a[i * 2], a[i * 2 + 1]); } is_available = true; } void apply(int p, function op) { assert(inID(p, 0, N)); p += S; op(a[p]); while(p != 1) { p /= 2; a[p] = F(a[p * 2], a[p * 2 + 1]); } } T fold_ID(int l, int r, bool loop = false) { assert(is_available); assert(inII(l, 0, N)); assert(inII(r, 0, N)); if(loop && l >= r) { return F(fold_ID(l, N), fold_ID(0, r)); } assert(l <= r); l += S; r += S; T v = I, w = I; while(l < r) { if(l + 1 == r) { v = F(v, a[l]); break; } if(l % 2 == 1) { v = F(v, a[l]); } if(r % 2 == 1) { w = F(a[r - 1], w); } l = (l + 1) / 2; r = r / 2; } return F(v, w); } T fold_II(int l, int r, bool loop = false) { return fold_ID(l , r + 1, loop); } T fold_CD(int l, int r, bool loop = false) { return fold_ID(l + 1, r , loop); } T fold_CI(int l, int r, bool loop = false) { return fold_ID(l + 1, r + 1, loop); } }; #define OP(op) [&](auto A, auto B) { return op; } #define AP(op) [&](auto & A) { op; } // ---- ---- #define UQwoS(v) v.erase(unique(ALL(v)), v.end()) #define UQ(v) sort(ALL(v)); UQwoS(v) #define LB(v, x) distance(v.begin(), lower_bound(ALL(v), x)) #define UB(v, x) distance(v.begin(), upper_bound(ALL(v), x)) #define ER(v, x) MP(LB(v, x), UB(v, x)) const int M = 100000; LL n, q[M], x[M], y[M]; vector v; int main() { cin >> n; inc(i, n) { cin >> q[i] >> x[i] >> y[i]; if(q[i] == 0) { v.PB(x[i]); } if(q[i] == 1) { y[i]++; } } v.PB(-1); v.PB(1e9 + 1); UQ(v); SegmentTree st(SI(v), OP(A + B), 0); LL ans = 0; inc(i, n) { if(q[i] == 0) { st.apply(LB(v, x[i]), AP(A += y[i])); } if(q[i] == 1) { ans += st.fold_ID(LB(v, x[i]), LB(v, y[i])); } } cout << ans << endl; return 0; }