#include using namespace std; using Int = long long; struct HLDecomposition { int n,pos; vector > G; vector vid, head, sub, par, dep, inv, type; HLDecomposition(){} HLDecomposition(int n): n(n),pos(0),G(n),vid(n,-1),head(n),sub(n,1), par(n,-1),dep(n,0),inv(n),type(n){} void add_edge(int u, int v) { G[u].push_back(v); G[v].push_back(u); } void build(vector rs={0}) { int c=0; for(int r:rs){ dfs_sz(r); head[r]=r; dfs_hld(r,c++); } } void dfs_sz(int v) { for(int &u:G[v]){ if(u==par[v]) continue; par[u]=v; dep[u]=dep[v]+1; dfs_sz(u); sub[v]+=sub[u]; if(sub[u]>sub[G[v][0]]) swap(u,G[v][0]); } } void dfs_hld(int v,int c) { vid[v]=pos++; inv[vid[v]]=v; type[v]=c; for(int u:G[v]){ if(u==par[v]) continue; head[u]=(u==G[v][0]?head[v]:u); dfs_hld(u,c); } } // for_each(vertex) // [l,r] <- attention!! template void for_each(int u, int v, const F& f) { while(1){ if(vid[u]>vid[v]) swap(u,v); f(max(vid[head[v]],vid[u]),vid[v]); if(head[u]!=head[v]) v=par[head[v]]; else break; } } template T for_each(int u,int v,T ti,const Q &q,const F &f){ T l=ti,r=ti; while(1){ if(vid[u]>vid[v]){ swap(u,v); swap(l,r); } l=f(l,q(max(vid[head[v]],vid[u]),vid[v])); if(head[u]!=head[v]) v=par[head[v]]; else break; } return f(l,r); } // for_each(edge) // [l,r] <- attention!! template void for_each_edge(int u, int v,const F& f) { while(1){ if(vid[u]>vid[v]) swap(u,v); if(head[u]!=head[v]){ f(vid[head[v]],vid[v]); v=par[head[v]]; }else{ if(u!=v) f(vid[u]+1,vid[v]); break; } } } int lca(int u,int v){ while(1){ if(vid[u]>vid[v]) swap(u,v); if(head[u]==head[v]) return u; v=par[head[v]]; } } int distance(int u,int v){ return dep[u]+dep[v]-2*dep[lca(u,v)]; } }; template struct SegmentTree{ using F = function; int n; F f; T ti; vector dat; SegmentTree(){}; SegmentTree(F f,T ti):f(f),ti(ti){} void init(int n_){ n=1; while(n &v){ int n_=v.size(); init(n_); for(int i=0;i>=1) dat[k]=f(dat[(k<<1)|0],dat[(k<<1)|1]); } T query(int a,int b){ T vl=ti,vr=ti; for(int l=a+n,r=b+n;l>=1,r>>=1) { if(l&1) vl=f(vl,dat[l++]); if(r&1) vr=f(dat[--r],vr); } return f(vl,vr); } }; struct FastIO{ FastIO(){ cin.tie(0); ios::sync_with_stdio(0); } }fastio_beet; //INSERT ABOVE HERE signed main(){ using ll = long long; struct M{ ll a,b,c,d; M():a(1),b(0),c(0),d(1){} M(ll a,ll b,ll c,ll d):a(a),b(b),c(c),d(d){} }; const int MOD=1e9+7; auto f=[MOD](M x,M y){ M r(0,0,0,0); r.a=x.a*y.a+x.b*y.c; r.b=x.a*y.b+x.b*y.d; r.c=x.c*y.a+x.d*y.c; r.d=x.c*y.b+x.d*y.d; r.a%=MOD;r.b%=MOD;r.c%=MOD;r.d%=MOD; return r; }; int n; cin>>n; HLDecomposition hld(n); vector X,Y; for(int i=1;i>a>>b; X.emplace_back(a); Y.emplace_back(b); hld.add_edge(a,b); } hld.build(); M ti=M(); SegmentTree seg(f,ti); seg.build(vector(n,ti)); int q; cin>>q; for(int i=0;i>c; if(c=='x'){ int v,a,b,c,d; cin>>v>>a>>b>>c>>d; int x=max(hld.vid[X[v]],hld.vid[Y[v]]); seg.set_val(x,M(a,b,c,d)); } if(c=='g'){ int x,y; cin>>x>>y; M ans; auto q=[&](int l,int r){ans=f(seg.query(l,r+1),ans);}; hld.for_each_edge(x,y,q); cout<