#include #include #include #include #include typedef struct binaryHeap{ void *h; size_t heapSize; size_t maxSize; size_t size; int (*cmp)(const void *,const void *); } heap; heap* newHeap(const size_t size,int (*cmpF)(const void *,const void *)){ const size_t maxSize=1; heap *res=(heap *)malloc(sizeof(heap)); res->h=malloc(size*(maxSize+1)); res->heapSize=0; res->maxSize=maxSize; res->size=size; res->cmp=cmpF; return res; } int isEmpty(const heap *h){ return h->heapSize==0; } void freeHeap(heap *h){ free(h->h); free(h); return; } void initHeap(heap *h){ h->heapSize=0; return; } static inline void heapFunc_swap(void * restrict a,void * restrict b,void * restrict tmp,size_t size){ memcpy(tmp,a,size); memcpy(a,b,size); memcpy(b,tmp,size); return; } void push(heap *q,const void *p){ if(q->heapSize==q->maxSize){ q->maxSize=2*q->maxSize+1; q->h=realloc(q->h,q->size*(q->maxSize+1)); } q->heapSize+=1; char *h=(char *)(q->h); int k=q->heapSize; const size_t size=q->size; int (*cmp)(const void *,const void *)=q->cmp; memcpy(h+k*size,p,size); while(k>1){ size_t parent=k/2; if(cmp(h+parent*size,h+k*size)<=0) return; heapFunc_swap(h+parent*size,h+k*size,h,size); k=parent; } return; } void pop(heap *q,void *res){ char *h=(char *)(q->h); const size_t size=q->size; if(res!=NULL) memcpy(res,h+size,size); memcpy(h+size,h+size*q->heapSize,size); q->heapSize-=1; int (*cmp)(const void *,const void *)=q->cmp; const size_t n=q->heapSize; size_t k=1; while(2*k+1<=n){ size_t next=cmp(h+2*k*size,h+(2*k+1)*size)<=0?2*k:2*k+1; if(cmp(h+k*size,h+next*size)<=0) return; heapFunc_swap(h+k*size,h+next*size,h,size); k=next; } if(2*k<=n && cmp(h+k*size,h+2*k*size)>0) heapFunc_swap(h+k*size,h+2*k*size,h,size); return; } void top(const heap *q,void *res){ memcpy(res,(char *)q->h+q->size,q->size); return; } typedef struct directed_edge { int32_t vertex; int32_t cost; int32_t next; } graph_edge; typedef struct directedGraph { graph_edge *edge; int32_t *start; int32_t pointer; int32_t vertex_num; int32_t max_size; } graph; graph* newGraph (const int vertex_num) { graph *g = (graph *) calloc (1, sizeof (graph)); g->edge = (graph_edge *) calloc (1, sizeof (graph_edge)); g->start = (int32_t *) calloc (vertex_num, sizeof (int32_t)); g->pointer = 0; g->vertex_num = vertex_num; g->max_size = 1; for (int32_t i = 0; i < vertex_num; ++i) { g->start[i] = -1; } return g; } void freeGraph (graph *g) { free (g->edge); free (g->start); free (g); return; } void addEdge (graph *g, int32_t from, int32_t to, int32_t cost) { if (g->pointer == g->max_size) { g->max_size *= 2; g->edge = (graph_edge *) realloc (g->edge, sizeof (graph_edge) * g->max_size); } g->edge[g->pointer] = (graph_edge) {to, cost, g->start[from]}; g->start[from] = g->pointer++; } typedef int32_t i32; typedef int64_t i64; typedef struct node { i32 v; i64 d; } node; int cmpNode (const void *a, const void *b) { i64 d = ((node *)a)->d - ((node *)b)->d; return d == 0 ? 0 : d < 0 ? -1 : 1; } void run (void) { i32 n, m; scanf("%" SCNi32 "%" SCNi32, &n, &m); graph *g = newGraph (2 * n); while (m--) { i32 a, b, c; scanf("%" SCNi32 "%" SCNi32 "%" SCNi32, &a, &b, &c); a--; b--; addEdge (g, a, b, c); addEdge (g, b, a, c); addEdge (g, a + n, b + n, c); addEdge (g, b + n, a + n, c); addEdge (g, a, b + n, 0); addEdge (g, b, a + n, 0); } i64 *dp = (i64 *) calloc (2 * n, sizeof (i64)); uint8_t *used = (uint8_t *) calloc (2 * n, sizeof (uint8_t)); for (i32 i = 1; i < n; ++i) { dp[i] = (i64) 1000000000 * n; dp[i + n] = dp[i]; } heap *h = newHeap (sizeof (node), cmpNode); push (h, &((node){0, 0})); while (!isEmpty (h)) { node t; pop (h, &t); const i32 v = t.v; if (used[v]) continue; used[v] = 1; for (i32 p = g->start[v]; p != -1; p = g->edge[p].next) { i32 u = g->edge[p].vertex; i64 d = t.d + g->edge[p].cost; if (d >= dp[u]) continue; dp[u] = d; push (h, &((node){u, d})); } } for (i32 i = 0; i < n; ++i) { printf("%" PRIi64 "\n", dp[i] + dp[i + n]); } } int main (void) { run (); return 0; }