yuki = gets.chomp.split(' ').map {|i| i.to_i} s = gets.chomp opponent = [s.scan('G').length, s.scan('C').length, s.scan('P').length] #p yuki #p s #p opponent opponent.push(opponent.shift) point = 0 (0...3).each do |i| if yuki[i] >= opponent[i] point += 3 * opponent[i] yuki[i] -= opponent[i] opponent[i] = 0 else point += 3 * yuki[i] opponent[i] -= yuki[i] yuki[i] = 0 end end #puts point opponent.unshift(opponent.pop) #p yuki #p opponent (0...3).each do |i| if opponent[i] >= yuki[i] point += yuki[i] else point += opponent[i] end end puts point