#include #include #include #include #define REP(i, a, b) for (int i = int(a); i < int(b); i++) #ifdef _DEBUG_ #define dump(val) cerr << __LINE__ << ":\t" << #val << " = " << (val) << endl #else #define dump(val) #endif using namespace std; typedef long long int ll; template vector make_v(size_t a, T b) { return vector(a, b); } template auto make_v(size_t a, Ts... ts) { return vector(a, make_v(ts...)); } template class ModInt { ll n; static ModInt pow(ModInt x, ll p) { if (p == 0) { return 1; } else if (p % 2) { return x * pow(x, p - 1); } else { auto t = ModInt::pow(x, p / 2); return t * t; } } ModInt reverse() { return ModInt::pow(*this, MOD - 2); } public: ModInt() : n(0) {} ModInt(ll _n) : n(_n % MOD) {} ModInt operator+=(const ModInt &m) { n += m.n; if (n >= MOD) { n -= MOD; } return *this; } ModInt operator-=(const ModInt &m) { n -= m.n; if (n < 0) { n += MOD; } return *this; } ModInt operator*=(const ModInt &m) { n *= m.n; if (n >= MOD) { n %= MOD; } return *this; } ModInt operator/=(const ModInt &m) { return n *= reverse(m); } ModInt operator+=(const ll l) { return (*this) += ModInt(l); } ModInt operator-=(const ll l) { return (*this) -= ModInt(l); } ModInt operator*=(const ll l) { return (*this) *= ModInt(l); } ModInt operator/=(const ll l) { return (*this) /= ModInt(l); } ModInt operator+(const ModInt &m) { auto t = *this; return t += m; } ModInt operator-(const ModInt &m) { auto t = *this; return t -= m; } ModInt operator*(const ModInt &m) { auto t = *this; return t *= m; } ModInt operator/(const ModInt &m) { auto t = *this; return t /= m; } ModInt operator+(const ll l) { auto t = *this; return t += l; } ModInt operator-(const ll l) { auto t = *this; return t -= l; } ModInt operator*(const ll l) { auto t = *this; return t *= l; } ModInt operator/(const ll l) { auto t = *this; return t /= l; } ModInt operator=(const ll l) { n = l % MOD; if (n < 0) { n += MOD; } return *this; } friend ostream &operator<<(ostream &out, const ModInt &m) { out << m.n; return out; } friend istream &operator>>(istream &in, ModInt &m) { ll l; in >> l; m = l; return in; } }; using MOD = ModInt<>; class SegmentTree { vector data; int N; public: SegmentTree(int n) { N = 1; while (N < n) N *= 2; data.resize(2 * N - 1, MOD(0)); } void add(int l, int r, MOD val) { add(l, r, 0, N, 0, val); } void add(int l, int r, int a, int b, int x, MOD val) { if (b <= l || r <= a) return; if (l <= a && b <= r) { data[x] += val; return; } int mid = (a + b) / 2; add(l, r, a, mid, 2 * x + 1, val); add(l, r, mid, b, 2 * x + 2, val); } MOD get(int pos) { pos += N - 1; MOD ans = data[pos]; while (pos > 0) { pos = (pos - 1) / 2; ans += data[pos]; } return ans; } }; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); int n, m, k; cin >> n >> m >> k; vector L(m), R(m); REP(i, 0, m) { cin >> L[i] >> R[i]; } auto dp = make_v(k + 1, n, MOD(0)); dp[0][0] = 1; REP (i, 0, k) { SegmentTree segtree(n); vector sum(n + 1, MOD(0)); REP (j, 0, n) { sum[j + 1] += sum[j] + dp[i][j]; } REP (j, 0, m) { MOD a = sum[R[j]] - sum[L[j] - 1]; segtree.add(L[j] - 1, R[j], a); } REP (j, 0, n) { dp[i + 1][j] = segtree.get(j); } } cout << dp[k][n - 1] << endl; return 0; }