class SplayArray(object): def __init__(self, size): self.pow2s = [1 << i for i in range(1025)] self.cell_capacity = 1024 self.size = size self.capacity = self._calc_capacity(size) self.n_cells = self.capacity // self.cell_capacity self.values = [0] * self.n_cells self.totals = [0] * (self.n_cells * 2) def count(self, L, R): if L == 0 and R == self.size - 1: # その場しのぎの challenge01 対策 return self.totals[1] return self._count(1, self.capacity, L, R + 1) def _calc_capacity(self, size): cap = self.cell_capacity while cap < size: cap <<= 1 return cap def _turn_on(self, idx, cap, L, R): if self.totals[idx] == cap: return if L == 0 and R == cap: self.totals[idx] = cap return if cap == self.cell_capacity: idx_val = idx - self.n_cells if self.totals[idx] == 0: self.values[idx_val] = self.pow2s[R] - self.pow2s[L] self.totals[idx] = R - L return self.values[idx_val] |= self.pow2s[R] - self.pow2s[L] self.totals[idx] = bin(self.values[idx_val]).count('1') return left = idx << 1 right = left + 1 if self.totals[idx] == 0: self.totals[left] = 0 self.totals[right] = 0 mid = cap >> 1 if R <= mid: self._turn_on(left, mid, L, R) elif L >= mid: self._turn_on(right, mid, L - mid, R - mid) else: self._turn_on(left, mid, L, mid) self._turn_on(right, mid, 0, R - mid) self.totals[idx] = self.totals[left] + self.totals[right] def _turn_off(self, idx, cap, L, R): if self.totals[idx] == 0: return if L == 0 and R == cap: self.totals[idx] = 0 return if cap == self.cell_capacity: idx_val = idx - self.n_cells if self.totals[idx] == cap: self.values[idx_val] = self.pow2s[cap] - 1 - self.pow2s[R] + self.pow2s[L] self.totals[idx] = cap - R + L return self.values[idx_val] &= ~(self.pow2s[R] - self.pow2s[L]) self.totals[idx] = bin(self.values[idx_val]).count('1') return left = idx << 1 right = left + 1 mid = cap >> 1 if self.totals[idx] == cap: self.totals[left] = mid self.totals[right] = mid if R <= mid: self._turn_off(left, mid, L, R) elif L >= mid: self._turn_off(right, mid, L - mid, R - mid) else: self._turn_off(left, mid, L, mid) self._turn_off(right, mid, 0, R - mid) self.totals[idx] = self.totals[left] + self.totals[right] def _count(self, idx, cap, L, R): if self.totals[idx] == 0: return 0 if self.totals[idx] == cap: return R - L if L == 0 and R == cap: return self.totals[idx] if cap == self.cell_capacity: return bin((self.values[idx - self.n_cells] >> L) & (self.pow2s[R - L] - 1)).count('1') left = idx << 1 right = left + 1 mid = cap >> 1 if R <= mid: return self._count(left, mid, L, R) if L >= mid: return self._count(right, mid, L - mid, R - mid) return self._count(left, mid, L, mid) + self._count(right, mid, 0, R - mid) if __name__ == '__main__': # import time # start = time.time() # file = 'test_in/4_random_2746.txt' # f = open(file) # data = f.readlines() import sys data = sys.stdin.readlines() N = int(data[0]) cap = 1024 while cap < N: cap <<= 1 Q = int(data[1]) teamA = SplayArray(N) teamB = SplayArray(N) scoreA = 0 scoreB = 0 for line in data[2:Q + 2]: x, l, r = map(int, line.split()) if x == 0: bonusA = teamA.count(l, r) bonusB = teamB.count(l, r) if bonusA > bonusB: scoreA += bonusA elif bonusA < bonusB: scoreB += bonusB elif x == 1: r += 1 teamA._turn_on(1, cap, l, r) teamB._turn_off(1, cap, l, r) else: r += 1 teamA._turn_off(1, cap, l, r) teamB._turn_on(1, cap, l, r) scoreA += teamA.count(0, N-1) scoreB += teamB.count(0, N-1) print('{} {}'.format(scoreA, scoreB))