#include #define rep(i, n) for (int i = 0; i < int(n); i++) #define rrep(i, n) for (int i = int(n) - 1; i >= 0; i--) #define reps(i, n) for (int i = 1; i <= int(n); i++) #define rreps(i, n) for (int i = int(n); i >= 1; i--) #define repi(i, a, b) for (int i = (a); i < int(b); i++) #define all(a) (a).begin(), (a).end() #define bit(b) (1ull << (b)) #define uniq(v) (v).erase(unique(all(v)), (v).end()) using namespace std; using i32 = int; using i64 = long long; using f64 = double; using vi32 = vector; using vi64 = vector; using vf64 = vector; using vstr = vector; template void amax(T &x, S y) { if (x < y) x = y; } template void amin(T &x, S y) { if (y < x) x = y; } int main() { ios::sync_with_stdio(false); cin.tie(0); cout << fixed << setprecision(16); int n; cin >> n; if (n == 1) { cout << 0 << endl; return 0; } vi32 c(n); rep(i, n) cin >> c[i]; int sum = accumulate(all(c), 0); int ans = 0; rep(i, n) { if (0.1 >= (f64) c[i] / sum) ans += 30; } cout << ans << endl; return 0; }