#include using namespace std; #define int long long template class SegmentTree{ public: int size; vector tree; type def; type (*marge)(type, type); SegmentTree(int n, type d, type (*m)(type, type)){ size = 1; def = d; marge = m; n++; while(size < n){ size *= 2; } tree.resize(2*size); for(int i = 0;i < size;i++){ tree[size-1+i] = def; } for(int i = size-2;i >= 0;i--){ tree[i] = marge(tree[i*2+1], tree[i*2+2]); } return; } SegmentTree(int n, type array[], type d, type (*m)(type, type)){ size = 1; def = d; marge = m; n++; while(size < n){ size *= 2; } tree.resize(2*size); for(int i = 0;i < size;i++){ if(i < n) tree[size-1+i] = array[i]; else tree[size-1+i] = def; } for(int i = size-2;i >= 0;i--){ tree[i] = marge(tree[i*2+1], tree[i*2+2]); } return; } void update(int i, type val){ i = size-1+i; tree[i] = val; while(i > 0){ i = (i-1)/2; tree[i] = marge(tree[i*2+1], tree[i*2+2]); } return; } void add(int i, type val){ i = size-1+i; tree[i] = tree[i] + val; while(i > 0){ i = (i-1)/2; tree[i] = marge(tree[i*2+1], tree[i*2+2]); } return; } type get(int a, int b, int k, int l, int r){ if(r <= a || b <= l) return def; if(a <= l && r <= b) return tree[k]; type vl = get(a, b, 2*k+1, l, (l+r)/2); type vr = get(a, b, 2*k+2, (l+r)/2, r); return marge(vl, vr); } type get(int a, int b){ return get(a, b, 0, 0, size); } }; int marge(int a, int b){ return a + b; } signed main(){ int n, q; cin >> n >> q; int a[100010]; for(int i = 0;i < n;i++) cin >> a[i]; SegmentTree seg1(n, 0, marge); SegmentTree seg2(n, a, 0, marge); int t, x; for(int i = 0;i < q;i++){ cin >> t >> x; x--; if(t == 1){ seg1.update(x, 1); }else if(t == 2){ seg1.update(x, 0); }else if(t == 3){ seg2.add(x, 1); }else{ int l = x, r = n; while(r - l > 1){ int mid = (r+l)/2; if(seg1.get(x, mid) == (mid-x)){ l = mid; }else{ r = mid; } } int ans = seg2.get(x, l+1); l = -1, r = x; while(r - l > 1){ int mid = (r+l)/2; if(seg1.get(mid, x) == (x-mid)){ r = mid; }else{ l = mid; } } ans += seg2.get(r, x); cout << ans << endl; } } return 0; }