#include using namespace std; int main() { //入力 int N; cin >> N; vector a,b; for(int i = 1; i <= N; ++i){ int tmp; cin >> tmp; assert(0 <= tmp && tmp <= N); for(int j = 0; j < tmp; ++j) a.push_back(i); } for(int i = 1; i <= N; ++i){ int tmp; cin >> tmp; assert(0 <= tmp && tmp <= N); for(int j = 0; j < tmp; ++j) b.push_back(i); } assert(a.size()==N); assert(b.size()==N); //(i,j)からa[i],b[j]に対応した辺を張る vector> edge(N*N);//辺 vector> cnt(N,vector(N,0));//入次数 for(int i = 0; i < N; ++i){ for(int j = 0; j < N - a[i]; ++j){ edge[i*N+j].push_back(i*N+j+1); cnt[i][j+1]++; } for(int j = N - a[i]; j + 1 < N; ++j){ edge[i*N+j+1].push_back(i*N+j); cnt[i][j]++; } } for(int j = 0; j < N; ++j){ for(int i = 0; i < N - b[j]; ++i){ edge[i*N+j].push_back((i+1)*N+j); cnt[i+1][j]++; } for(int i = N - b[j]; i + 1 < N; ++i){ edge[(i+1)*N+j].push_back(i*N+j); cnt[i][j]++; } } //出力する行列 vector> ans(N,vector(N,0)); //4つ角からスタート vector sy = {0,0,N-1,N-1},sx = {0,N-1,0,N-1}; //デクリメントしていく値 int val = N*N; //トポロジカル順を守りながらbfs; for(int i = 0; i < 4; ++i){ queue> pq; if(!cnt[sy[i]][sx[i]] && !ans[sy[i]][sx[i]]) pq.push({sy[i],sx[i]}); while(pq.size()){ int y = pq.front().first; int x = pq.front().second; pq.pop(); ans[y][x] = val--; for(auto j: edge[y*N+x]){ int s = j/N, t = j%N; cnt[s][t]--; if(!cnt[s][t] && !ans[s][t]) pq.push({s,t}); } } } for(int i = 0; i < N; ++i){ for(int j = 0; j < N; ++j){ cout << ans[i][j] << " "; } cout << endl; } return 0; }