#include <iostream> #include <cstdio> #include <cstring> #include <vector> #include <deque> #include <queue> #include <array> #include <set> #include <map> #include <cmath> #include <algorithm> #include <numeric> #include <cassert> #include <utility> #include <functional> #include <bitset> #include <cstdint> using namespace std; using i64 = int64_t; using i32 = int32_t; template<class T, class U> void init_n(vector<T>& v, size_t n, U x) { v = vector<T>(n, x); } template<class T> void init_n(vector<T>& v, size_t n) { init_n(v, n, T()); } template<class T> void read_n(vector<T>& v, size_t n, size_t o = 0) { v = vector<T>(n+o); for (size_t i=o; i<n+o; ++i) cin >> v[i]; } template<class T> void read_n(T a[], size_t n, size_t o = 0) { for (size_t i=o; i<n+o; ++i) cin >> a[i]; } template<class T> T gabs(const T& x) { return max(x, -x); } #define abs gabs i64 l, r, n; int main() { cin >> l >> r >> n; i64 dl = (l - 1) / n, ml = (l - 1) % n, dr = r / n, mr = r % n; for (i64 x = 0; x < n; ++x) { i64 y = dr - dl; if (ml >= x) y--; if (mr >= x) y++; cout << y << '\n'; } return 0; }