#include <iostream>
#include <cstdio>
#include <cstring>
#include <vector>
#include <deque>
#include <queue>
#include <array>
#include <set>
#include <map>
#include <cmath>
#include <algorithm>
#include <numeric>
#include <cassert>
#include <utility>
#include <functional>
#include <bitset>
#include <cstdint>

using namespace std;
using i64 = int64_t;
using i32 = int32_t;
template<class T, class U> void init_n(vector<T>& v, size_t n, U x) 
{ v = vector<T>(n, x); }
template<class T> void init_n(vector<T>& v, size_t n) { init_n(v, n, T()); }
template<class T> void read_n(vector<T>& v, size_t n, size_t o = 0) 
{ v = vector<T>(n+o); for (size_t i=o; i<n+o; ++i) cin >> v[i]; }
template<class T> void read_n(T a[], size_t n, size_t o = 0)
{ for (size_t i=o; i<n+o; ++i) cin >> a[i]; }
template<class T> T gabs(const T& x) { return max(x, -x); }
#define abs gabs

i64 l, r, n;
int main() {
  cin >> l >> r >> n;
  i64 dl = (l - 1) / n, ml = (l - 1) % n, dr = r / n, mr = r % n;
  for (i64 x = 0; x < n; ++x) {
    i64 y = dr - dl;
    if (ml >= x) y--;
    if (mr >= x) y++;
    cout << y << '\n';
  }
  return 0;
}