using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Numerics; namespace ProgrammingContest { class Writer : IDisposable { private System.IO.TextWriter Out { get; } private StringBuilder Sb { get; } private bool IsReactive { get; } public Writer(string path) : this(new System.IO.StreamWriter(path)) { } public Writer(bool isReactive) : this(null, isReactive) { } public Writer(System.IO.TextWriter writer = null, bool isReactive = false) { this.Out = (writer ?? Console.Out); this.IsReactive = isReactive; if (!this.IsReactive) { this.Sb = new StringBuilder(); } } public void Dispose() { if (!this.IsReactive) { this.Out.Write(Sb.ToString()); } if (!this.Out.Equals(Console.Out)) { this.Out.Dispose(); } } public void Write(object val) { if (this.IsReactive) { this.Out.Write(val.ToString()); this.Out.Flush(); } else { this.Sb.Append(val.ToString()); } } public void WriteFormat(string format, params object[] vals) { if (this.IsReactive) { this.Out.Write(format, vals); this.Out.Flush(); } else { this.Sb.AppendFormat(format, vals); } } public void WriteLine(object val = null) => this.WriteFormat((val?.ToString() ?? string.Empty) + Environment.NewLine); public void WriteLine(int val) => this.WriteLine(val.ToString()); public void WriteLine(long val) => this.WriteLine(val.ToString()); public void WriteLine(string val) => this.WriteLine((object)val); public void WriteLine(string format, params object[] vals) => this.WriteFormat(format + Environment.NewLine, vals); } class Scanner : IDisposable { private Queue Buffer { get; } private char[] Sep { get; } private System.IO.TextReader Reader { get; } public Scanner(string path, char[] sep = null) : this(new System.IO.StreamReader(path), sep) { } public Scanner(System.IO.TextReader reader = null, char[] sep = null) { this.Buffer = new Queue(); this.Sep = (sep ?? new char[] { ' ' }); this.Reader = (reader ?? Console.In); } private void CheckBuffer() { if (this.Buffer.Count == 0 && this.Reader.Peek() != -1) { string str = string.Empty; for (; string.IsNullOrEmpty(str) || string.IsNullOrWhiteSpace(str); str = this.Reader.ReadLine()) ; var strs = str.Split(this.Sep) .Where(el => !(string.IsNullOrEmpty(el) || string.IsNullOrWhiteSpace(el))); foreach (var el in strs) { this.Buffer.Enqueue(el); } } } public void Dispose() { if (!this.Reader.Equals(Console.In)) { this.Reader.Dispose(); } } public string Next() { this.CheckBuffer(); return this.Buffer.Dequeue(); } public string[] GetStringArray(int N) => Enumerable.Range(0, N) .Select(e => this.Next()) .ToArray(); public int NextInt() => int.Parse(this.Next()); public int[] GetIntArray(int N) => Enumerable.Range(0, N) .Select(e => this.NextInt()) .ToArray(); public double NextDouble() => double.Parse(this.Next()); public double[] GetdoubleArray(int N) => Enumerable.Range(0, N) .Select(e => this.NextDouble()) .ToArray(); public long NextLong() => long.Parse(this.Next()); public long[] GetLongArray(int N) => Enumerable.Range(0, N) .Select(e => this.NextLong()) .ToArray(); public BigInteger NextBigInt() => BigInteger.Parse(this.Next()); public BigInteger[] GetBigIntArray(int N) => Enumerable.Range(0, N) .Select(e => this.NextBigInt()) .ToArray(); public bool IsEnd { get { this.CheckBuffer(); return this.Buffer.Count == 0; } } } class MainClass : IDisposable { private Scanner Sc { get; } private Writer Wr { get; } private string InFilePath => "in.txt"; private string OutFilePath => "out.txt"; public MainClass() { this.Wr = new Writer(this.IsReactive); //this.Wr = new Writer(this.OutFilePath); #if DEBUG if (!this.IsReactive) { this.Sc = new Scanner(this.InFilePath); } else { this.Sc = new Scanner(); } #else this.Sc = new Scanner(); #endif this.Solve(); } static void Main(string[] args) { using (new MainClass()) { } } public void Dispose() { this.Sc?.Dispose(); this.Wr?.Dispose(); #if DEBUG Console.WriteLine("press any key to continue..."); Console.ReadKey(); #endif } void Solve() { int N = Sc.NextInt(); var Y = Sc.GetLongArray(N); Array.Sort(Y); var dCnt = new HashSet(Y).Count; if (dCnt == 1) { Wr.WriteLine(1); return; } else if (dCnt == 2) { Wr.WriteLine(0); return; } long[] acc = new long[N + 1]; for (int i = 0; i < N; i++) { acc[i + 1] = acc[i] + Y[i]; } Func CalcSum = (l, r) => acc[r] - acc[l]; long ans = (long)1e18; for (int i = 1; i < N - 1; i++) { // [l_l, l_r), [r_l, r_r) int l_l = 0; int l_r = i; int r_l = i; int r_r = N; long left = (long)1e18; { var key = (l_r - l_l) / 2; if ((l_r - l_l) % 2 == 0) { left = Math.Abs(CalcSum(l_l, key) - Y[key] * (key - l_l)) + Math.Abs(CalcSum(key, l_r) - Y[key] * (l_r - key)); key++; left = Math.Min(left, Math.Abs(CalcSum(l_l, key) - Y[key] * (key - l_l)) + Math.Abs(CalcSum(key, l_r) - Y[key] * (l_r - key))); } else { left = Math.Abs(CalcSum(l_l, key) - Y[key] * (key - l_l)) + Math.Abs(CalcSum(key, l_r) - Y[key] * (l_r - key)); } } long right = (long)1e18; { var key = (r_r - r_l) / 2 + r_l - 1; if ((r_r - r_l) % 2 == 0) { right = Math.Abs(CalcSum(r_l, key) - Y[key] * (key - r_l)) + Math.Abs(CalcSum(key, r_r) - Y[key] * (r_r - key)); key++; right = Math.Min(right, Math.Abs(CalcSum(r_l, key) - Y[key] * (key - r_l)) + Math.Abs(CalcSum(key, r_r) - Y[key] * (r_r - key))); } else { right = Math.Abs(CalcSum(r_l, key) - Y[key] * (key - r_l)) + Math.Abs(CalcSum(key, r_r) - Y[key] * (r_r - key)); } } //Wr.WriteLine($"{Y[(l_r - l_l)/2]}, {Y[(r_r - r_l) / 2 + r_l - 1]}"); ans = Math.Min(ans, left + right); } Wr.WriteLine(ans); } private bool IsReactive => false; // TODO: reactive check !! } }