#include #include using namespace std; #define DEBUG(x) cerr<<#x<<": "< #define vl vector #define vii vector< vector > #define vll vector< vector > #define vs vector #define pii pair #define pis pair #define psi pair #define pll pair template pair operator+(const pair &s, const pair &t) { return pair(s.first + t.first, s.second + t.second); } template pair operator-(const pair &s, const pair &t) { return pair(s.first - t.first, s.second - t.second); } template ostream& operator<<(ostream& os, pair p) { os << "(" << p.first << ", " << p.second << ")"; return os; } #define X first #define Y second #define rep(i,n) for(int i=0;i<(n);i++) #define rep1(i,n) for(int i=1;i<=(n);i++) #define rrep(i,n) for(int i=(n)-1;i>=0;i--) #define rrep1(i,n) for(int i=(n);i>0;i--) #define REP(i,a,b) for(int i=a;i bool chmax(T &a, const T &b) { if (a bool chmin(T &a, const T &b) { if (a>b) { a = b; return 1; } return 0; } #define UNIQUE(v) v.erase(std::unique(v.begin(), v.end()), v.end()); const ll inf = 1000000001; const ll INF = (ll)1e18 + 1; //const ll MOD = 1000000007; const ll MOD = 998244353; const double pi = 3.14159265358979323846; #define Sp(p) cout< vec; typedef vector mat; mat mul(mat &A, mat &B) { mat C(A.size(), vec(B[0].size())); for (int i = 0; i < A.size(); i++) { for (int k = 0; k < B.size(); k++) { for (int j = 0; j < B[0].size(); j++) { C[i][j] = (C[i][j] + A[i][k] * B[k][j] % MOD) % MOD; } } } return C; } vec mul(mat &A, vec &B) { vec C(A.size()); for (int i = 0; i < A.size(); i++) { for (int j = 0; j < B.size(); j++) { (C[i] += A[i][j] * B[j] % MOD) % MOD; } } return C; } mat pow(mat A, ll n) { mat B(A.size(), vec(A.size())); for (int i = 0; i < A.size(); i++) { B[i][i] = 1; } while (n > 0) { if (n & 1)B = mul(B, A); A = mul(A, A); n >>= 1; } return B; } int main() { cin >> n >> k; int m = k * k * k; vll A(m, vl(m)); rep (a, k) rep (b, k) rep (c, k) { int u = abc2u(a, b, c); int x = abc2u((k + a - 1) % k, b, c); int y = abc2u(a, (k + b - a) % k, c); int z = abc2u(a, b, (k + c - b) % k); A[u][x]++; A[u][y]++; A[u][z]++; } vec b(m); b[0] = 1; mat An = pow(A, n); vec bn = mul(An, b); ll ans = 0; rep (a, k) rep (b, k) { int u = abc2u(a, b, 0); ans += bn[u]; ans %= MOD; } cout << ans << endl; }