#include <bits/stdc++.h> using namespace std; using lint = long long; template<class T = int> using V = vector<T>; template<class T = int> using VV = V< V<T> >; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); lint p, q, r; cin >> p >> q >> r; lint a, b, c; cin >> a >> b >> c; b += a; c += b; lint l = -1e18, u = 1e18; l = max(l, p * (a - 1) + 1), u = min(u, p * a); l = max(l, q * (b - 1) + 1), u = min(u, q * b); l = max(l, r * (c - 1) + 1), u = min(u, r * c); if (l > u) cout << -1 << '\n'; else cout << l << ' ' << u << '\n'; }