#include <bits/stdc++.h>
using namespace std;
using lint = long long;
template<class T = int> using V = vector<T>;
template<class T = int> using VV = V< V<T> >;

int main() {
  cin.tie(nullptr); ios::sync_with_stdio(false);
  lint p, q, r; cin >> p >> q >> r;
  lint a, b, c; cin >> a >> b >> c;
  b += a;
  c += b;
  lint l = -1e18, u = 1e18;
  l = max(l, p * (a - 1) + 1), u = min(u, p * a);
  l = max(l, q * (b - 1) + 1), u = min(u, q * b);
  l = max(l, r * (c - 1) + 1), u = min(u, r * c);
  if (l > u) cout << -1 << '\n';
  else cout << l << ' ' << u << '\n';
}