#include using namespace std; using ll = long long; using vi = vector; using vll = vector; using vvi = vector>; using vvl = vector>; vector> p; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); int n; cin >> n; vector v(n); p.resize(n); for (int i = 0; i < n; i++) v[i] = i + 1; while (v.size() > 1) { vector w; if (v.size() % 2 == 1) w.push_back(v[v.size() - 1]); for (int i = 0; i + 1 < v.size(); i += 2) { cout << "? " << v[i] << " " << v[i + 1] << endl; int x; cin >> x; p[v[i] - 1].push_back(v[i + 1] - 1); p[v[i + 1] - 1].push_back(v[i] - 1); w.push_back(x); } v = w; } int fst = v[0]; v.clear(); for (auto &i : p[fst - 1]) v.push_back(i + 1); while (v.size() > 1) { vector w; if (v.size() % 2 == 1) w.push_back(v[v.size() - 1]); for (int i = 0; i + 1 < v.size(); i += 2) { cout << "? " << v[i] << " " << v[i + 1] << endl; int x; cin >> x; p[v[i] - 1].push_back(v[i + 1] - 1); p[v[i + 1] - 1].push_back(v[i] - 1); w.push_back(x); } v = w; } cout << "! " << v[0] << endl; return 0; }