#include #define rep(i, n) for (int i = 0; i < int(n); i++) #define rrep(i, n) for (int i = int(n) - 1; i >= 0; i--) #define reps(i, n) for (int i = 1; i <= int(n); i++) #define rreps(i, n) for (int i = int(n); i >= 1; i--) #define repc(i, n) for (int i = 0; i <= int(n); i++) #define rrepc(i, n) for (int i = int(n); i >= 0; i--) #define repi(i, a, b) for (int i = int(a); i < int(b); i++) #define repic(i, a, b) for (int i = int(a); i <= int(b); i++) #define repp(i, n) rep(i, n) #define reppp(i, n) repp(i, n) #define rrepp(i, n) rrep(i, n) #define repss(i, n) reps(i, n) #define repcc(i, n) repc(i, n) #define repii(i, a, b) repi(i, a, b) #define each(x, y) for (auto &x : y) #define all(a) (a).begin(), (a).end() #define bit(b) (1ll << (b)) using namespace std; using i32 = int; using i64 = long long; using u64 = unsigned long long; using f80 = long double; using vi32 = vector; using vi64 = vector; using vu64 = vector; using vf80 = vector; using vstr = vector; inline void yes() { cout << "Yes" << '\n'; exit(0); } inline void no() { cout << "No" << '\n'; exit(0); } inline i64 gcd(i64 a, i64 b) { if (min(a, b) == 0) return max(a, b); if (a % b == 0) return b; return gcd(b, a % b); } inline i64 lcm(i64 a, i64 b) { return a / gcd(a, b) * b; } inline u64 xorshift() { static u64 x = 88172645463325252ull; x = x ^ (x << 7); return x = x ^ (x >> 9); } void solve(); int main() { ios::sync_with_stdio(0); cin.tie(0); cout << fixed << setprecision(16); solve(); return 0; } template class pqasc : public priority_queue, greater> {}; template class pqdesc : public priority_queue, less> {}; template inline void amax(T &x, T y) { if (x < y) x = y; } template inline void amin(T &x, T y) { if (x > y) x = y; } template inline T power(T x, i64 n, T e = 1) { T r = e; while (n > 0) { if (n & 1) r *= x; x *= x; n >>= 1; } return r; } template istream& operator>>(istream &is, vector &v) { each(x, v) is >> x; return is; } template ostream& operator<<(ostream &os, vector &v) { rep(i, v.size()) { if (i) os << ' '; os << v[i]; } return os; } template istream& operator>>(istream &is, pair &p) { is >> p.first >> p.second; return is; } template ostream& operator<<(ostream &os, pair &p) { os << p.first << ' ' << p.second; return os; } void solve() { int N; cin >> N; vi32 K(N); cin >> K; vector b(N); auto check = [&](int i, int j, int k) { if (b[i] || b[j] || b[k]) return false; if (K[i] == K[j] || K[j] == K[k] || K[k] == K[i]) return false; if (K[i] > K[j] && K[j] < K[k]) { return true; } else if (K[i] < K[j] && K[j] > K[k]) { return true; } return false; }; function rec = [&]() { bool f = false; rep(k, N) rep(j, k) rep(i, j) { if (!check(i, j, k)) continue; b[i] = b[j] = b[k] = true; bool r = rec(); b[i] = b[j] = b[k] = false; if (!r) f = true; } return f; }; vi32 v(N, 1); v[0] = v[1] = v[2] = 0; do { vi32 l; rep(i, N) if (v[i] == 0) l.push_back(i); if (!check(l[0], l[1], l[2])) continue; b[l[0]] = b[l[1]] = b[l[2]] = true; if (!rec()) { cout << l[0] << " " << l[1] << " " << l[2] << '\n'; return; } b[l[0]] = b[l[1]] = b[l[2]] = false; } while (next_permutation(all(v))); cout << -1 << '\n'; }