#include #include #include using namespace std; struct Frac { using T = long long; T num, denom; // numerator / denominator T gcd(T a, T b) { return b ? gcd(b, a % b) : a; } Frac(T num = 0, T denom = 1) : num(num), denom(denom) { normalize(); } void normalize() { if (denom < 0) num = -num, denom = -denom; T d = gcd(abs(num), abs(denom)); num /= d, denom /= d; } double to_double() const { return 1.0 * num / denom; } Frac &operator+=(const Frac &r) { num = num * r.denom + r.num * denom, denom = denom * r.denom; normalize(); return *this; } Frac &operator-=(const Frac &r) { num = num * r.denom - r.num * denom, denom = denom * r.denom; normalize(); return *this; } Frac &operator*=(const Frac &r) { num = num * r.num, denom = denom * r.denom; normalize(); return *this; } Frac &operator/=(const Frac &r) { num = num * r.denom, denom = denom * r.num; normalize(); return *this; } Frac operator-() { num *= -1; return *this; } Frac operator+(const Frac &r) const { return Frac(*this) += r; } Frac operator-(const Frac &r) const { return Frac(*this) -= r; } Frac operator*(const Frac &r) const { return Frac(*this) *= r; } Frac operator/(const Frac &r) const { return Frac(*this) /= r; } bool operator==(const Frac r) const { return num * r.denom == r.num * denom; } bool operator!=(const Frac r) const { return num * r.denom != r.num * denom; } bool operator< (const Frac r) const { return num * r.denom < r.num * denom; } bool operator> (const Frac r) const { return num * r.denom < r.num * denom; } bool operator<=(const Frac r) const { return num * r.denom < r.num * denom; } bool operator>=(const Frac r) const { return num * r.denom < r.num * denom; } friend ostream& operator<<(ostream &os, const Frac& f) { return os << f.num << "/" << f.denom; } friend istream& operator>>(istream &is, Frac& f) { return is >> f.num >> f.denom; } }; int main() { int n; cin >> n; vector v(n); for (Frac &f: v) cin >> f; sort(v.rbegin(), v.rend()); for (Frac f: v) cout << f.num << " " << f.denom << endl; return 0; }