#include using namespace std; #define x34 min(a2,b2) #define y34 max(a2,b2) int main(){ int a,b,c;cin>>a>>b>>c; char a1;int a2;cin>>a1>>a2; char b1;int b2;cin>>b1>>b2; if(a1==b1){ if(a1=='A')cout << min(y34-x34,x34+(a-y34)+(min(c,b)+1)) << endl; if(a1=='B')cout << min(y34-x34,x34+(b-y34)+(min(a,c)+1)) << endl; if(a1=='C')cout << min(y34-x34,x34+(c-y34)+(min(a,b)+1)) << endl; }else{ if(min(b2,a2)=='A'){ if(max(b2,a2)=='B') cout << min(x34+y34-1,(a-x34)+(b-y34)) << endl; else cout << min(x34+y34-1,(a-x34)+(c-y34)) << endl; }else cout << min(x34+y34-1,(b-x34)+(c-y34)) << endl; } } //Ax->By //Ax->Cy m //Bx->Cy