#include using namespace std; using int64 = long long; const int mod = 1e9 + 7; const int64 infll = (1LL << 62) - 1; const int inf = (1 << 30) - 1; struct IoSetup { IoSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); } } iosetup; template< typename T1, typename T2 > ostream &operator<<(ostream &os, const pair< T1, T2 > &p) { os << p.first << " " << p.second; return os; } template< typename T1, typename T2 > istream &operator>>(istream &is, pair< T1, T2 > &p) { is >> p.first >> p.second; return is; } template< typename T > ostream &operator<<(ostream &os, const vector< T > &v) { for(int i = 0; i < (int) v.size(); i++) { os << v[i] << (i + 1 != v.size() ? " " : ""); } return os; } template< typename T > istream &operator>>(istream &is, vector< T > &v) { for(T &in : v) is >> in; return is; } template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } template< typename T = int64 > vector< T > make_v(size_t a) { return vector< T >(a); } template< typename T, typename... Ts > auto make_v(size_t a, Ts... ts) { return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...)); } template< typename T, typename V > typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) { t = v; } template< typename T, typename V > typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) { for(auto &e : t) fill_v(e, v); } template< typename F > struct FixPoint : F { FixPoint(F &&f) : F(forward< F >(f)) {} template< typename... Args > decltype(auto) operator()(Args &&... args) const { return F::operator()(*this, forward< Args >(args)...); } }; template< typename F > inline decltype(auto) MFP(F &&f) { return FixPoint< F >{forward< F >(f)}; } template< typename Monoid, typename OperatorMonoid = Monoid > struct LazySegmentTree { using F = function< Monoid(Monoid, Monoid) >; using G = function< Monoid(Monoid, OperatorMonoid, int) >; using H = function< OperatorMonoid(OperatorMonoid, OperatorMonoid) >; int sz; vector< Monoid > data; vector< OperatorMonoid > lazy; const F f; const G g; const H h; const Monoid M1; const OperatorMonoid OM0; LazySegmentTree(int n, const F f, const G g, const H h, const Monoid &M1, const OperatorMonoid OM0) : f(f), g(g), h(h), M1(M1), OM0(OM0) { sz = 1; while(sz < n) sz <<= 1; data.assign(2 * sz, M1); lazy.assign(2 * sz, OM0); } void set(int k, const Monoid &x) { data[k + sz] = x; } void build() { for(int k = sz - 1; k > 0; k--) { data[k] = f(data[2 * k + 0], data[2 * k + 1]); } } void propagate(int k, int len) { if(lazy[k] != OM0) { if(k < sz) { lazy[2 * k + 0] = h(lazy[2 * k + 0], lazy[k]); lazy[2 * k + 1] = h(lazy[2 * k + 1], lazy[k]); } data[k] = g(data[k], lazy[k], len); lazy[k] = OM0; } } Monoid update(int a, int b, const OperatorMonoid &x, int k, int l, int r) { propagate(k, r - l); if(r <= a || b <= l) { return data[k]; } else if(a <= l && r <= b) { lazy[k] = h(lazy[k], x); propagate(k, r - l); return data[k]; } else { return data[k] = f(update(a, b, x, 2 * k + 0, l, (l + r) >> 1), update(a, b, x, 2 * k + 1, (l + r) >> 1, r)); } } Monoid update(int a, int b, const OperatorMonoid &x) { return update(a, b, x, 1, 0, sz); } Monoid query(int a, int b, int k, int l, int r) { propagate(k, r - l); if(r <= a || b <= l) { return M1; } else if(a <= l && r <= b) { return data[k]; } else { return f(query(a, b, 2 * k + 0, l, (l + r) >> 1), query(a, b, 2 * k + 1, (l + r) >> 1, r)); } } Monoid query(int a, int b) { return query(a, b, 1, 0, sz); } Monoid operator[](const int &k) { return query(k, k + 1); } }; int main() { int N, Q; cin >> N; vector< int > A(N); cin >> A; cin >> Q; auto f = [](int64 a, int64 b) { return max(a, b); }; auto g = [](int64 a, int64 b, int k) { return a + b; }; auto h = [](int64 a, int64 b) { return a + b; }; LazySegmentTree< int64 > seg(N + 24, f, g, h, 0, 0); vector< int64 > B(N + 24); for(int i = 0; i < N; i++) { for(int j = 0; j < 24; j++) B[i + j] += A[i]; } for(int i = 0; i < N + 24; i++) { seg.set(i, B[i]); } seg.build(); while(Q--) { int t, v; cin >> t >> v; --t; int64 d = v - A[t]; A[t] += d; seg.update(t, t + 24, d); cout << seg.query(0, N + 24) << "\n"; } }