#include using namespace std; int H, W, gx, gy; bool inside(int i, int j){ return i>=0 && i=0 && j> H >> W >> gx >> gy; gx--; gy--; int A[250][250]; for(int i=0; i> A[i][j]; int64_t mins[250][250]; const int64_t OFFSET = 1e12; for(int i=0; i> PP; priority_queue, greater> que; que.push({mins[gx][gy], {gx, gy}}); while(que.size()){ auto p = que.top(); que.pop(); int64_t d = p.first; int i = p.second.first, j = p.second.second; if(d > mins[i][j]) continue; for(int k=0; k<4; k++){ int x = i+dx[k], y = j+dy[k]; if(inside(x, y) && mins[x][y] > d + OFFSET + A[x][y]){ mins[x][y] = d + OFFSET + A[x][y]; que.push({mins[x][y], {x, y}}); } } } int Q; cin >> Q; map>> qs; for(int i=0; i> x >> y >> k; qs[k].push_back({i, x-1, y-1}); } vector ans(Q); int64_t dist[250][250]; for(auto& q : qs){ int64_t K = q.first; int64_t K2 = K*K; if(K <= 500){ for(int i=0; i, greater> que; que.push({dist[gx][gy], {gx, gy}}); while(que.size()){ auto p = que.top(); que.pop(); int64_t d = p.first; int i = p.second.first, j = p.second.second; if(d > dist[i][j]) continue; for(int k=0; k<4; k++){ int x = i+dx[k], y = j+dy[k]; if(inside(x, y) && dist[x][y] > d + K2 + A[x][y]){ dist[x][y] = d + K2 + A[x][y]; que.push({dist[x][y], {x, y}}); } } } for(auto& v : q.second){ ans[v[0]] = dist[v[1]][v[2]]; } }else{ for(auto& v : q.second){ int i = v[1], j = v[2]; ans[v[0]] = mins[i][j] - (OFFSET - K2) * (abs(i-gx) + abs(j-gy) + 1); } } } for(int i=0; i