#include using namespace std; #define REP(i, s) for (int i = 0; i < s; ++i) #define ALL(v) (v).begin(), (v).end() #define COUT(x) cout << #x << " = " << (x) << " (L" << __LINE__ << ")" << endl #define EACH(i, s) for (__typeof__((s).begin()) i = (s).begin(); i != (s).end(); ++i) #define DEBUG #define int long long template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template ostream& operator << (ostream &s, pair P) { return s << '<' << P.first << ", " << P.second << '>'; } template ostream& operator << (ostream &s, vector P) { for (int i = 0; i < P.size(); ++i) { if (i > 0) { s << " "; } s << P[i]; } return s; } template ostream& operator << (ostream &s, vector > P) { for (int i = 0; i < P.size(); ++i) { s << endl << P[i]; } return s << endl; } template ostream& operator << (ostream &s, set P) { EACH(it, P) { s << "<" << *it << "> "; } return s << endl; } template ostream& operator << (ostream &s, map P) { EACH(it, P) { s << "<" << it->first << "->" << it->second << "> "; } return s << endl; } templatevoid show(vectorv){for (int i = 0; i < v.size(); i++){cerr< bit; int M; BIT(int M): bit(vector(M+1, 0)), M(M) {} int sum(int i) { if (!i) return 0; return bit[i] + sum(i-(i&-i)); } void add(int i, int x) { if (i > M) return; bit[i] += x; add(i+(i&-i), x); } }; int a[200010]; int t[200010],v[200010]; signed main(){ int n,q; cin>>n; REP(i,n) cin>>a[i]; cin>>q; REP(i,q) { cin>>t[i]>>v[i]; t[i]--; } vector>w; ll sum=0; for (int i = 0; i < n; i++) { if(i<23) sum+=a[i]; else{ sum+=a[i]; w.push_back({sum,i-23}); sum-=a[i-23]; } } // show(w); // cerr<<"a"<=w.size()) continue; if(w[j].secondt[i]) continue; w[j].first+=v[i]-a[t[i]]; // if(j==w[j].first) break; if(pre_max