#include #include #include #include #include #include #include using namespace std; using ll = long long; ll r = 0; struct Graph { struct Vertex { int n; }; struct Edge { int i, n, c; }; Graph(int n, int m) : v(n, { -1 }), e(m), n(n), m(0) {} void add_edge(int i, int j, int c) { e[m] = { j, v[i].n, c }; v[i].n = m; m++; } int dfs(int i, int p) { int k = 1; for (int j = v[i].n; j >= 0; j = e[j].n) { Edge &o = e[j]; if (o.i == p) continue; int l = dfs(o.i, i); r += (ll)l * (n - l) * o.c; k += l; } return k; } vector v; vector e; int n, m; }; int main() { ios::sync_with_stdio(false); cin.tie(0); int n; cin >> n; Graph g(n, (n - 1) * 2); for (int i = 0; i < n - 1; i++) { int a, b, c; cin >> a >> b >> c; a--; b--; g.add_edge(a, b, c); g.add_edge(b, a, c); } g.dfs(0, -1); cout << r * 2 << endl; return 0; }