#include using namespace std; typedef long long ll; #define F first #define S second #define pii pair #define eb emplace_back #define all(v) v.begin(), v.end() #define rep(i, n) for (int i = 0; i < (n); ++i) #define rep3(i, l, n) for (int i = l; i < (n); ++i) #define sz(v) (int)v.size() #define inf (int)(1e9+7) #define abs(x) (x >= 0 ? x : -(x)) #define ceil(a, b) a / b + !!(a % b) ll pow(ll a, int b) { return b ? pow(a * a, b / 2) * (b % 2 ? a : 1) : 1; } template T gcd(T a, T b) { if (b == 0) return a; return gcd(b, a % b); } int main() { int n, k; cin >> n >> k; vector x(n), a(n); k--; rep(i, n) cin >> x[i]; rep(i, n) cin >> a[i]; ll l = x[k] - a[k], r = x[k] + a[k]; // cout << l << " " << r << endl; int lid = k, rid = k; int c = 0; while (c++ < n) { rep(i, 2) { int it; if (i == 0) { it = (int)(upper_bound(all(x), r) - x.begin()); it--; } else { it = (int)(lower_bound(all(x), l) - x.begin()); } { // cout << it << " " << lid << " " << rid << endl; rep3(i, it, lid) { l = min(l, x[i] - a[i]); r = max(r, x[i] + a[i]); } rep3(i, rid + 1, it + 1) { l = min(l, x[i] - a[i]); r = max(r, x[i] + a[i]); } lid = min(lid, it); rid = max(rid, it); } // cout << l << " " << r << endl; } } // cout << lid << " " << rid << endl; cout << rid - lid + 1 << endl; }