#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using ll = long long; using grid = vector>; /* メモ書き cout << setw(5) << setfill('0') << 〇〇 << endl; は5つ右寄せで0埋め出力 */ constexpr ll MOD = 1000000007;//良く出てくるMOD constexpr ll INF = 1050000000;//intで使うでかい数 constexpr ll LONGINF = 1050000000000000000;//longlongで使うでかい数 struct all_init{ //初期化のためだけの構造体 //コンストラクタが呼ばれ、cin,cout高速化がされる //ついでに少数も出力できるようにしている all_init() { cout.tie(nullptr); cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); }; }ALL_INIT; struct edge { //辺の重みを管理できるような構造体 //フローで使う容量を意味するcapaも追加 //コンストラクタによって簡単に値を入れられるようにしている //operatorは辺の重みでソート出来るようにしている(主に最小全域木用) int from, to; ll cost; ll capa; edge(int s, int d) : from(s), to(d) { cost = 0; capa = 0; } edge(int s, int d, ll w) : from(s), to(d), cost(w) { capa = 0; } edge(int s, int d, ll x, ll y) :from(s), to(d), cost(x), capa(y) { } bool operator < (const edge& x) const { return cost < x.cost; } }; using graph = vector>; using graph_bool = vector>; #define CIN(vector_array_etc,n) for(int loop=0;loop>vector_array_etc[loop];} #define COUT(vector_array_etc,n) for(int LOOP=0;LOOP//1次元ならあまり意味ないかも #define SORT(vector_etc) sort(vector_etc.begin(),vector_etc.end()) #define ALL(vec_etc) vec_etc.begin(),vec_etc.end() #define VCVC(Type_name) vector>//2次元配列定義怠過ぎ問題 #define WARSHALL vector> g(n,vector(n,LONGINF)) #define endl '\n' templatebool chmax(T &a, const T &b) { if (a < b) { a = b; return true; } return false; }//aに最大値が入る templatebool chmin(T &a, const T &b) { if (b < a) { a = b; return true; } return false; }//aに最小値が入る templateistream& operator >> (istream& is, vector& Vec) { for (T& x : Vec) { is >> x; } return is; } templatevoid resize(vector& vec, const H head) { vec.resize(head); } templatevoid resize(vector& vec, const H& head, const T ... tail) { vec.resize(head); for (auto& v : vec) { resize(v, tail...); } } template struct ModInt { //けんちょんさん作modをとる整数 //名前だけ変えた //これがないと二項係数が動かないので注意 //普通に計算するとmodがとれる long long val; constexpr ModInt(long long v = 0) noexcept : val(v % mod) { if (val < 0) v += mod; } constexpr int getmod() { return mod; } constexpr ModInt operator - () const noexcept { return val ? mod - val : 0; } constexpr ModInt operator + (const ModInt& r) const noexcept { return ModInt(*this) += r; } constexpr ModInt operator - (const ModInt& r) const noexcept { return ModInt(*this) -= r; } constexpr ModInt operator * (const ModInt& r) const noexcept { return ModInt(*this) *= r; } constexpr ModInt operator / (const ModInt& r) const noexcept { return ModInt(*this) /= r; } constexpr ModInt& operator += (const ModInt& r) noexcept { val += r.val; if (val >= mod) val -= mod; return *this; } constexpr ModInt& operator -= (const ModInt& r) noexcept { val -= r.val; if (val < 0) val += mod; return *this; } constexpr ModInt& operator *= (const ModInt& r) noexcept { val = val * r.val % mod; return *this; } constexpr ModInt& operator /= (const ModInt& r) noexcept { long long a = r.val, b = mod, u = 1, v = 0; while (b) { long long t = a / b; a -= t * b; swap(a, b); u -= t * v; swap(u, v); } val = val * u % mod; if (val < 0) val += mod; return *this; } constexpr bool operator == (const ModInt& r) const noexcept { return this->val == r.val; } constexpr bool operator != (const ModInt& r) const noexcept { return this->val != r.val; } friend ostream& operator << (ostream &os, const ModInt& x) noexcept { return os << x.val; } friend istream& operator >> (istream &is, ModInt& x) noexcept { return is >> x.val; } friend constexpr ModInt modpow(const ModInt &a, long long n) noexcept { if (n == 0) return 1; auto t = modpow(a, n / 2); t = t * t; if (n & 1) t = t * a; return t; } }; template struct nCk { //けんちょんさん作二項係数ライブラリ //名前だけ変えた //nCk> c(200000); //↑のような感じで初期化 vector fact_, inv_, finv_; constexpr nCk() {} constexpr nCk(int n) noexcept : fact_(n, 1), inv_(n, 1), finv_(n, 1) { init(n); } constexpr void init(int n) noexcept { fact_.assign(n, 1), inv_.assign(n, 1), finv_.assign(n, 1); int MOD = fact_[0].getmod(); for (int i = 2; i < n; i++) { fact_[i] = fact_[i - 1] * i; inv_[i] = -inv_[MOD%i] * (MOD / i); finv_[i] = finv_[i - 1] * inv_[i]; } } constexpr T com(int n, int k) const noexcept { if (n < k || n < 0 || k < 0) return 0; return fact_[n] * finv_[k] * finv_[n - k]; } constexpr T fact(int n) const noexcept { if (n < 0) return 0; return fact_[n]; } constexpr T inv(int n) const noexcept { if (n < 0) return 0; return inv_[n]; } constexpr T finv(int n) const noexcept { if (n < 0) return 0; return finv_[n]; } }; int dx[] = { 0,1,-1, 0,1,-1, 1,-1 }; //i<4:4way i<8:8way int dy[] = { 1,0, 0,-1,1,-1,-1, 1 }; ll PowMod(ll n, ll k, ll mod) { //繰り返し2乗法 //n^kをmodで求める ll r = 1; for (; k > 0; k >>= 1) { if (k & 1) { r = (r * n) % mod; } n = (n * n) % mod; } return r; } ll Gcd(ll a, ll b) {//最大公約数 return b != 0 ? Gcd(b, a % b) : a; } ll Lcm(ll a, ll b) {//最小公倍数 return a / Gcd(a, b) * b; } vector Split(string s, string t) { //文字列を文字列で分割する vector v; int p = s.find(t); if (p != s.npos) { v.push_back(s.substr(0, p)); s = s.substr(p + t.size()); } v.push_back(s); return v; } vector Lis(const vector& a) { //#define Index_of(as, x) distance(as.begin(), lower_bound(as.begin(), as.end(), x)) #define Index_of(as, x) distance(as.begin(), upper_bound(as.begin(), as.end(), x)) //upper_boundを使用すると、重複を許した最長増加部分列になる //-1倍した値を入れれば、最長減少部分列になる const int n = a.size(); vector A(n, INF); vector id(n); for (int i = 0; i < n; ++i) { id[i] = Index_of(A, a[i]); A[id[i]] = a[i]; } int m = *max_element(id.begin(), id.end()); vector b(m + 1); for (int i = n - 1; i >= 0; --i) if (id[i] == m) b[m--] = a[i]; return b;//最長部分列のどれか1つ } string LcsAlphabeticalMinOrder(string a, string b) { if (a.size() < b.size()) { swap(a, b); } int n = a.size(), m = b.size(); vector dp(m + 1); for (int i = 0; i < n; i++) { vector to(m + 1); for (int j = 0; j < m; j++) { if (a[i] == b[j]) { to[j + 1] = dp[j] + a[i]; } else { if (to[j].size() > dp[j + 1].size()) { to[j + 1] = to[j]; } else if (to[j].size() < dp[j + 1].size()) { to[j + 1] = dp[j + 1]; } else if (to[j] < dp[j + 1]) { to[j + 1] = to[j]; } else {to[j + 1] = dp[j + 1];} } } dp.swap(to); } return dp[m]; } string Lcs(const string &s,const string &t) { int dp[3001][3001]; int n = s.size(); int m = t.size(); for (int i = 1; i <= n; i++) { for (int j = 1; j <= m; j++) { if (s[i - 1] == t[j - 1]) { dp[i][j] = dp[i - 1][j - 1] + 1; } else { dp[i][j] = max(dp[i - 1][j], dp[i][j - 1]); } } } string ans = ""; int i = s.size(), j = t.size(); while (i > 0 && j > 0) { if (s[i - 1] == t[j - 1]) { ans += s[i - 1]; i--; j--; } else if (dp[i - 1][j] >= dp[i][j - 1]) i--; else j--; } reverse(ans.begin(), ans.end()); return ans; } vector LcsInteger(const vector &a, const vector &b) { #define index_of(as, x) distance(as.begin(), lower_bound(as.begin(), as.end(), x)) struct node { int value; node *next; node(int value, node *next) : value(value), next(next) { } }; const int n = a.size(), m = b.size(); map< int, vector > M; for (int j = m - 1; j >= 0; --j) M[b[j]].push_back(j); vector xs(n + 1, INF); xs[0] = -INF; vector< node* > link(n + 1); for (int i = 0; i < n; ++i) { if (M.count(a[i])) { vector ys = M[a[i]]; for (int j = 0; j < (int)ys.size(); ++j) { int k = index_of(xs, ys[j]); xs[k] = ys[j]; link[k] = new node(b[ys[j]], link[k - 1]); } } } vector c; int l = index_of(xs, INF - 1) - 1; for (node *p = link[l]; p; p = p->next) c.push_back(p->value); reverse(c.begin(), c.end()); return c; } bool IsPrime(ll n) { //素数かどうかを判定 //true 素数 if (n < 2)return false; for (ll i = 2; i*i <= n; i++)if (!(n%i))return false; return true; } vector Eratosthenes(int n) { //エラトステネスの篩 //返り値はbool //return res;として、返り値の型をvectorとすれば、 //素数だけを取り出せる vector res; vector Prime(n + 1, true); Prime[0] = Prime[1] = false; for (int i = 2; i*i <= n; i++) { if (Prime[i]) { for (int j = 2; i*j <= n; j++) { Prime[i*j] = false; } } } for (int i = 2; i <= n; i++) { if (Prime[i]) { res.emplace_back(i); } } return Prime; } ll MergeCount(vector &a) { //反転数を数える ll count = 0; int n = a.size(); if (n > 1) { vector b(a.begin(), a.begin() + n / 2); vector c(a.begin() + n / 2, a.end()); count += MergeCount(b); count += MergeCount(c); for (int i = 0, j = 0, k = 0; i < n; ++i) if (k == c.size()) a[i] = b[j++]; else if (j == b.size()) a[i] = c[k++]; else if (b[j] <= c[k]) a[i] = b[j++]; else { a[i] = c[k++]; count += n / 2 - j; } } return count; } bool WarshallFloyd(vector> &c) { //ワーシャルフロイド法 //全ての頂点間の最短距離を求める //falseの時、負の閉路検出 int V = c.size(); for (int i = 0; i < V; i++) { c[i][i] = 0; } for (int i = 0; i < V; i++) { for (int j = 0; j < V; j++) { for (int k = 0; k < V; k++) { if (c[j][k] > c[j][i] + c[i][k]) { c[j][k] = c[j][i] + c[i][k]; } } } } for (int i = 0; i < V; i++) { if (c[i][i] < 0) { return false; } } return true; } vector Dijkstra(int i, vector> graph) { //i:始点 //graph:重み付きグラフ int n = graph.size(); vector d(n, LONGINF); d[i] = 0; priority_queue, vector>, greater>> q; q.push(make_pair(0, i));//第一引数:コスト 第二引数:頂点 while (!q.empty()) { pair p = q.top(); q.pop(); int v = p.second; if (d[v] < p.first) { continue; } for (auto x : graph[v]) { if (d[x.to] > d[v] + x.cost) { d[x.to] = d[v] + x.cost; q.push(make_pair(d[x.to], x.to)); } } } return d; } bool BellmanFord(int start, int V, int E, vector Edge, vector &d) { //第一引数:start 始点 //第二引数:V 頂点数 //第三引数:E 辺の数 //第四引数:Edge 辺の重み付きのグラフ //第五引数:d 各頂点への距離を入れる配列(答えが入る) //負の閉路検出でfalseが返り値 resize(d, V); fill(d.begin(), d.end(), LONGINF); d[start] = 0; vector t(V, false); for (int i = 0; i < V - 1; i++) { for (int j = 0; j < E; j++) { edge e = Edge[j]; if (d[e.from] == LONGINF) { continue; } if (d[e.to] > d[e.from] + e.cost) { d[e.to] = d[e.from] + e.cost; } } } for (int i = 0; i < V; i++) { for (int j = 0; j < E; j++) { edge e = Edge[j]; if (d[e.from] == LONGINF) { continue; } if (d[e.to] > d[e.from] + e.cost) { d[e.to] = d[e.from] + e.cost; t[e.to] = true; /* if (i == V - 1) {//どこかに閉路があることを感知する return false; } */ } if (t[e.from]) { t[e.to] = true; } } } if (t[V - 1]) { //V-1は頂点番号n-1で、始点からn-1までに負の閉路を検出したい場合には、 //コメントアウトを解除すること。 return false; } return true; } bool TopologicalSort(const vector> &g, vector &ans) { //トポロジカルソート //trueが帰る時、トポロジカルソートが成功し、その結果がansに渡される //falseはトポロジカルソートの失敗 int n = g.size(), k = 0; vector ord(n), in(n); for (auto &es : g) { for (auto &e : es) { in[e.to]++; } } queue q; for (int i = 0; i < n; ++i) { if (in[i] == 0) q.push(i); } while (!q.empty()) { int v = q.front(); q.pop(); ord[k++] = v; for (auto &e : g[v]) { if (--in[e.to] == 0) q.push(e.to); } } ans = ord; if (*max_element(in.begin(), in.end()) == 0) { return true; } return false; } vector ArticulationNode(const vector>& g) { //グラフの関節点を列挙する //最後の2行で、erace uniqueをしない場合は、その分割によって何個のグラフに分かれるかを判定できる(要チェック)。 int n = g.size(), idx; vector low(n), ord(n), art; function DFS = [&](int v) { low[v] = ord[v] = ++idx; for (auto& e : g[v]) { int w = e.to; if (ord[w] == 0) { DFS(w); low[v] = min(low[v], low[w]); if ((ord[v] == 1 && ord[w] != 2) || (ord[v] != 1 && low[w] >= ord[v])) { art.push_back(v); } } else { low[v] = min(low[v], ord[w]); } } }; for (int u = 0; u < n; u++) { if (ord[u] == 0) { idx = 0; DFS(u); } } sort(art.begin(), art.end());//与えられた関節点をソート art.erase(unique(art.begin(), art.end()), art.end());//同じ関節点が複数存在することがある, return art; } vector> ToRootTree(const vector> &g, int r) { //根付き木へ変換する。 //動作未確認。 int n = g.size(); vector> G(n); vector ord(n, -1); queue q; q.push(r); int k = 0; while (q.size()) { int u = q.front(); q.pop(); for (auto &e : g[u]) { int v = e.to; if (ord[v] == -1) { ord[v] = k; k++; q.push(v); G[u].emplace_back(e); } } } return G; } edge TreeDiameter(const vector> &g) { //重み付きグラフ(木)を受け取り、その木の直径を求める //返り値はfrom,to,costを持った構造体 int start = 0;//どの始点から始めても良いので、0から始める static const auto bfs = [](const vector> &g, int s, queue &q, vector &dist) { while (!q.empty()) { q.pop(); } q.push(s); int n = g.size(); dist.assign(n, LONGINF); dist[s] = 0; while (q.size()) { int u = q.front(); q.pop(); for (auto &e : g[u]) { int v = e.to; if (dist[v] == LONGINF) { dist[v] = dist[u] + e.cost; q.push(v); } } } return dist; }; vector dist; queue q; bfs(g, start, q, dist); int n = g.size(), u = -1, v = -1; for (int i = 0; i < n; i++) if (dist[i] != LONGINF && (u == -1 || dist[i] > dist[u])) u = i; bfs(g, u, q, dist); for (int i = 0; i < n; i++) if (dist[i] != LONGINF && (v == -1 || dist[i] > dist[v])) v = i; ll d = dist[v]; if (u > v) swap(u, v);//念のため辞書順 return edge(u, v, d); } void add_edge(vector> &g, int a, int b, ll cost, ll cap) { //graph(vector>)に対して無向辺として辺を貼る関数 //graph以外には当然使えないので注意 g[a].emplace_back(a, b, cost, cap); g[b].emplace_back(b, a, cost, cap); } pair, vector> bridge(const vector>& g) { //グラフの橋となる辺を列挙する //戻り値のfirst:二重辺連結成分分解の番号となる //戻り値のsecond:橋となる辺を列挙したもの const int n = g.size(); int idx = 0, s = 0, t = 0, k = 0; vector ord(n, -1), onS(n), stk(n), roots(n), cmp(n); vector brdg; function dfs = [&](int v, int u) { ord[v] = idx++; stk[s++] = v; onS[v] = true; roots[t++] = v; for (auto& e : g[v]) { int w = e.to; if (ord[w] == -1) {dfs(w, v);} else if (u != w && onS[w]) { while (ord[roots[t - 1]] > ord[w]) { --t; } } } if (v == roots[t - 1]) { brdg.emplace_back(u, v, 0); while (1) { int w = stk[--s]; onS[w] = false; cmp[w] = k; if (v == w) break; } --t; ++k; } }; for (int u = 0; u < n; u++) { if (ord[u] == -1) { dfs(u, n); brdg.pop_back(); } } return make_pair(cmp, brdg); } class UnionFind { //satanicさん作 UnionFind //追加機能:forest_num //forestは、全体に含まれる木の数を表す private: std::vector parent; std::vector height; std::vector m_size; int forest_num; public: UnionFind(int size_) : parent(size_), height(size_, 0), m_size(size_, 1) { forest_num = size_; for (int i = 0; i < size_; ++i) parent[i] = i; } void init(int size_) { parent.resize(size_); height.resize(size_, 0); m_size.resize(size_, 1); forest_num = size_; for (int i = 0; i < size_; ++i) parent[i] = i; } int find(int x) { if (parent[x] == x) return x; return parent[x] = find(parent[x]); } void unite(int x, int y) { x = find(x); y = find(y); if (x == y) return; int t = size(x) + size(y); m_size[x] = m_size[y] = t; if (height[x] < height[y]) parent[x] = y; else parent[y] = x; if (height[x] == height[y]) ++height[x]; forest_num--; } bool same(int x, int y) { return find(x) == find(y); } int size(int x) { if (parent[x] == x) return m_size[x]; return size(parent[x] = find(parent[x])); } int forest() { return forest_num; } }; class Dinic { //最大流を求める private: int n, s, t; vector level, prog, que; vector> cap, flow; vector> g; ll inf; public: Dinic(const vector> &graph) : n(graph.size()), cap(n, vector(n)),// flow(n, vector(n)), g(n, vector()), inf(LONGINF) { for (int i = 0; i < n; i++) { for (auto &e : graph[i]) { int u = e.from, v = e.to; ll c = e.capa; cap[u][v] += c; cap[v][u] += c; flow[v][u] += c; g[u].push_back(v); g[v].push_back(u); } } } inline ll residue(int u, int v) { return cap[u][v] - flow[u][v]; } ll solve(int s_, int t_) { this->t = t_, this->s = s_; que.resize(n + 1); ll res = 0; while (levelize()) { prog.assign(n, 0); res += augment(s, inf); } return res; } bool levelize() { int l = 0, r = 0; level.assign(n, -1); level[s] = 0; que[r++] = s; while (l != r) { int v = que[l++]; if (v == t) break; for (const int &d : g[v]) if (level[d] == -1 && residue(v, d) != 0) { level[d] = level[v] + 1; que[r++] = d; } } return level[t] != -1; } ll augment(int v, ll lim) { ll res = 0; if (v == t) return lim; for (int &i = prog[v]; i < (int)g[v].size(); i++) { const int &d = g[v][i]; if (residue(v, d) == 0 || level[v] >= level[d]) continue; const ll aug = augment(d, min(lim, residue(v, d))); flow[v][d] += aug; flow[d][v] -= aug; res += aug; lim -= aug; if (lim == 0) break; } return res; } }; class MinimumCostFlow { private: using Flow = ll; using Cost = ll; struct Edge { int d; Flow c, f; Cost w; int r, is_r; Edge(int d_, Flow c_, Flow f_, Cost w_, int r_, bool is_r_) : d(d_), c(c_), f(f_), w(w_), r(r_), is_r(is_r_) {} }; int n; vector> g; public: MinimumCostFlow(int n_) : n(n_), g(vector>(n_)) {} void add_edge(int src, int dst, Flow cap, Cost cost) { // 有向辺 int rsrc = g[dst].size(); int rdst = g[src].size(); g[src].emplace_back(dst, cap, 0, cost, rsrc, false); g[dst].emplace_back(src, cap, cap, -cost, rdst, true); } Cost solve(int s, int t, Flow f) { Cost res = 0; vector h(n + 10), dist(n); vector prevv(n + 10), preve(n + 10); using pcv = pair; priority_queue, greater > q; fill(h.begin(), h.end(), 0); while (f > 0) { fill(dist.begin(), dist.end(), LONGINF); dist[s] = 0; q.emplace(0, s); while (q.size()) { Cost cd; int v; tie(cd, v) = q.top(); q.pop(); if (dist[v] < cd) continue; for (int i = 0; i < (int)(g[v].size()); ++i) { Edge &e = g[v][i]; if (residue(e) == 0) continue; if (dist[e.d] + h[e.d] > cd + h[v] + e.w) { dist[e.d] = dist[v] + e.w + h[v] - h[e.d]; prevv[e.d] = v; preve[e.d] = i; q.emplace(dist[e.d], e.d); } } } if (dist[t] == LONGINF) return -1; // 経路が見つからなかった // s-t 間を最短路に沿って目一杯流す for (int i = 0; i < n; ++i) h[i] += dist[i]; Flow d = f; for (int v = t; v != s; v = prevv[v]) { chmin(d, residue(g[prevv[v]][preve[v]])); } f -= d; res += d * h[t]; for (int v = t; v != s; v = prevv[v]) { Edge &e = g[prevv[v]][preve[v]]; e.f += d; g[v][e.r].f -= d; } } return res; } Flow residue(const Edge &e) { return e.c - e.f; } // 流量を表示 void show() { for (int i = 0; i < n; ++i) { for (int j = 0; j < (int)(g[i].size()); ++j) { Edge &e = g[i][j]; if (e.is_r) continue; cout << i << "->" << e.d << "(flow:" << e.f << ")" << endl; } } } }; class BipartiteMatching { private: int V; vector match; vector used; vector> g; vector> match_pair; bool dfs(int v) { used[v] = true; for (int i = 0; i < (int)g[v].size(); i++) { int u = g[v][i]; int w = match[u]; if (w < 0 || !used[w] && dfs(w)) { match[v] = u; match[u] = v; match_pair.emplace_back(make_pair(u, v)); return true; } } return false; } public: BipartiteMatching(int n) { V = n; resize(match, n); resize(used, n); resize(g, n); } void add_edge(int u, int v) { g[u].emplace_back(v); g[v].emplace_back(u); } int MatchingSolve() { int res = 0; fill(match.begin(), match.end(), -1); for (int v = 0; v < V; v++) { if (match[v] < 0) { fill(used.begin(), used.end(), false); if (dfs(v)) { res++; } } } return res; } vector> get_pair() { for (auto x : match_pair) { cout << x.first << " " << x.second << endl; } return match_pair; } }; class Lca { private: int n; int log2_n; vector> parent; vector depth; void dfs(const vector> &g, int v, int p, int d) { parent[0][v] = p; depth[v] = d; for (auto &e : g[v]) { if (e.to != p) { dfs(g, e.to, v, d + 1); } } } public: Lca(const vector> &g, int root) { n = g.size(); log2_n = (int)log2(n) + 1; resize(parent, log2_n, n); resize(depth, n); dfs(g, root, -1, 0); for (int k = 0; k + 1 < log2_n; k++) { for (int v = 0; v < (int)g.size(); v++) { if (parent[k][v] < 0) { parent[k + 1][v] = -1; } else { parent[k + 1][v] = parent[k][parent[k][v]]; } } } } int get_lca(int u, int v) { if (depth[u] > depth[v]) { swap(u, v); }//u≦v for (int k = 0; k < log2_n; k++) { if ((depth[v] - depth[u]) >> k & 1) { v = parent[k][v]; } } if (u == v) { return u; } for (int k = log2_n - 1; k >= 0; k--) { if (parent[k][u] != parent[k][v]) { u = parent[k][u]; v = parent[k][v]; } } return parent[0][u]; } int get_depth(int v) { return depth[v]; } }; class DAG { //有向グラフをゴニョゴニョするクラス //機能:longest_path 有向パスの最長経路(含まれる辺の数)を求める private: int n; vector> g; vector visited; vector dp; vector topological; int dfs(int s) { if ((int)g[s].size() == 0) { return 1; } if (dp[s] > 0) { return dp[s]; } int mx = 1; for (auto j : g[s]) { if (visited[j.to]==0) { visited[j.to] = 1; int l = 0; l = dfs(j.to); chmax(mx, l); } else { chmax(mx, dp[j.to]); } } return dp[s] = mx + 1; } public: DAG(const vector> &f) { g = f; n = f.size(); resize(visited, n + 1); fill(visited.begin(), visited.end(), 0); resize(dp, n + 1); fill(dp.begin(), dp.end(), -1); resize(topological, n); } DAG(int x) { n = x; resize(g, n); resize(visited, n + 1); fill(visited.begin(), visited.end(), 0); resize(dp, n + 1); fill(dp.begin(), dp.end(), -1); } void add_edge(int a,int b) { g[a].emplace_back(a, b); } void add_edge(int a, int b, ll c) { g[a].emplace_back(a, b, c); } void add_edge(int a, int b, ll c, ll d) { g[a].emplace_back(a, b, c, d); } int longest_path() { int mx = -1; for (int i = 0; i < n; i++) { int h = 0; if (visited[i]==0) { h = dfs(i); chmax(mx, h); } } return mx - 1; } bool TopologicalSort() { //trueが帰る時、トポロジカルソートが成功 //falseはトポロジカルソートの失敗 int k = 0; vector ord(n), in(n); for (auto &es : g) { for (auto &e : es) { in[e.to]++; } } queue q; for (int i = 0; i < n; ++i) { if (in[i] == 0) q.push(i); } while (!q.empty()) { int v = q.front(); q.pop(); ord[k++] = v; for (auto &e : g[v]) { if (--in[e.to] == 0) { q.push(e.to); } } } topological = ord; if (*max_element(in.begin(), in.end()) == 0) { return true; } return false; } }; class RangeMinimumUpdateQuerySegmentTree { //区間最小値を求めることが出来るセグメント木 //query:指定した半開区間においての最小値を求める //update:指定した半開区間の値を変更する //RangeUpdateQueryも兼ねることが出来る(1つの要素の最小値はその要素のみ) private: int n; ll inf = (1LL << 31) - 1;//2^31-1 vector dat, lazy; void eval(int len, int k) { if (lazy[k] == inf) return; if (k * 2 + 1 < n * 2 - 1) { lazy[2 * k + 1] = lazy[k]; lazy[2 * k + 2] = lazy[k]; } dat[k] = lazy[k]; lazy[k] = inf; } public: RangeMinimumUpdateQuerySegmentTree() {} RangeMinimumUpdateQuerySegmentTree(int n_) { n = 1; while (n < n_) n *= 2; dat.assign(n * 2, inf); lazy.assign(n * 2, inf); } // [a, b) ll update(int a, int b, ll x, int k, int l, int r) { eval(r - l, k); if (b <= l || r <= a) return dat[k]; if (a <= l && r <= b) { lazy[k] = x; return lazy[k]; } return dat[k] = min(update(a, b, x, 2 * k + 1, l, (l + r) / 2), update(a, b, x, 2 * k + 2, (l + r) / 2, r)); } ll update(int a, int b, ll x) { return update(a, b, x, 0, 0, n); } // [a, b) ll query(int a, int b, int k, int l, int r) { eval(r - l, k); if (b <= l || r <= a) return inf; if (a <= l && r <= b) return dat[k]; ll vl = query(a, b, 2 * k + 1, l, (l + r) / 2); ll vr = query(a, b, 2 * k + 2, (l + r) / 2, r); return min(vl, vr); } ll query(int a, int b) { return query(a, b, 0, 0, n); } }; class RangeSumQuerySegmentTree { //区間和を求めることが出来るセグメント木 //update:指定した要素に加算 //query:指定した半開区間の合計を返す //0-indexed //半開区間 private: struct Node { Node *left, *right; ll v; Node() : left(nullptr), right(nullptr), v(0) {} }; Node *root; ll n, n0; ll query(ll a, ll b, Node *n, ll l, ll r) { if (a <= l && r <= b) { return n->v; } if (r <= a || b <= l) { return 0; } ll lv = n->left ? query(a, b, n->left, l, (l + r) >> 1) : 0; ll rv = n->right ? query(a, b, n->right, (l + r) >> 1, r) : 0; return (lv + rv) % MOD; } public: RangeSumQuerySegmentTree(ll n) : n(n) { n0 = 1; while (n0 < n) n0 <<= 1; root = new Node(); } ~RangeSumQuerySegmentTree() { delete root; root = nullptr; } void update(ll k, ll x) { Node *n = root; ll l = 0, r = n0; n->v = (n->v + x) % MOD; while (r - l > 1) { ll m = (l + r) >> 1; if (k < m) { if (!n->left) n->left = new Node(); n = n->left; r = m; } else { if (!n->right) n->right = new Node(); n = n->right; l = m; } n->v = (n->v + x) % MOD; } } ll query(ll a, ll b) { return query(a, b, root, 0, n0); } ll lquery(ll b) { return query(0, b, root, 0, n0); } ll rquery(ll a) { return query(a, n0, root, 0, n0); } }; class KDimensionalTree{ //2Dの点がある区間内にあるかどうかを判定し、その点を列挙する //makeKDTreeで前計算 //findが実際に探す部分 public: struct Node { int location; int p, l, r; Node() {} }; struct Point { int id,x, y; Point() {} Point(int i, int a, int b) { id = i; x = a; y = b; } bool operator<(const Point &p)const { return id < p.id; } void print() { cout << id << endl; } }; static const ll NIL = -1; static bool lessX(const Point &p1, const Point &p2) { return p1.x < p2.x; } static bool lessY(const Point &p1, const Point &p2) { return p1.y < p2.y; } int N; vector P; vector T; int np; KDimensionalTree() {} KDimensionalTree(int N) { init(N); } void init(int n) { N = n; P.clear(); T.clear(); resize(P, N); resize(T, N); np = 0; } int makeKDTree(int l, int r, int depth) { if (l >= r) { return NIL; } int mid = (l + r) / 2; int t = np++; if (depth & 1) { sort(P.begin() + l, P.begin() + r, lessY); } else { sort(P.begin() + l, P.begin() + r, lessX); } T[t].location = mid; T[t].l = makeKDTree(l, mid, depth + 1); T[t].r = makeKDTree(mid + 1, r, depth + 1); return t; } void find(int v, int sx, int tx, int sy, int ty, int depth, vector &ans) { int x = P[T[v].location].x; int y = P[T[v].location].y; if (sx <= x && x <= tx && sy <= y && y <= ty) { ans.push_back(P[T[v].location]); } if (depth % 2 == 0) { if (T[v].l != NIL) { if (sx <= x) find(T[v].l, sx, tx, sy, ty, depth + 1, ans); } if (T[v].r != NIL) { if (x <= tx) find(T[v].r, sx, tx, sy, ty, depth + 1, ans); } } else { if (T[v].l != NIL) { if (sy <= y) find(T[v].l, sx, tx, sy, ty, depth + 1, ans); } if (T[v].r != NIL) { if (y <= ty) find(T[v].r, sx, tx, sy, ty, depth + 1, ans); } } } void add_point(int i, int x, int y) { P[i].id = i; P[i].x = x; P[i].y = y; T[i].l = T[i].r = T[i].p = NIL; } }; class RangeAddQuerySegmentTree { //区間に足し算をする機能と、ある要素を参照する機能があるセグメント木 private: int n; vector data; public: RangeAddQuerySegmentTree() {} RangeAddQuerySegmentTree(int N) { n = N; resize(data, n + 1); fill(data.begin(),data.end(), 0); } void add(int i, ll x) { while (i) { data[i] += x; i -= (i&-i); } } void add(int i, int j, ll x) { add(j, x); add(i - 1, -x); } ll get(int i) { ll res = 0; while (i <= n) { res += data[i]; i += (i&-i); } return res; } }; class RangeSumAddQuerySegmentTree { //update:ある区間に対して足し算を行う機能 //query:ある区間に対して合計値を求める機能 private: vector bit0, bit1; int n; ll sum(const vector &b, int i) { ll s = 0; while (i > 0) { s += b[i]; i -= (i&-i); } return s; } void add(vector &b, int i, ll v) { while (i <= n) { b[i] += v; i += (i&-i); } } public: RangeSumAddQuerySegmentTree() {} RangeSumAddQuerySegmentTree(int N) { n = N; resize(bit0, n + 1); resize(bit1, n + 1); fill(bit0.begin(), bit0.end(), 0); fill(bit1.begin(), bit1.end(), 0); } void update(int l, int r, ll x) { add(bit0, l, -x * (l - 1)); add(bit1, l, x); add(bit0, r + 1, x*r); add(bit1, r + 1, -x); } ll query(int l, int r) { ll res = 0; res += sum(bit0, r) + sum(bit1, r)*r; res -= sum(bit0, l - 1) + sum(bit1, l - 1)*(l - 1); return res; } }; int main() { int c; cin >> c; cout << "1 " << c << endl; return 0; }