#include using namespace std; typedef long long ll; typedef pair P; #define p_ary(ary,a,b,i) do { cout << "["; for (int (i) = (a);(i) < (b);++(i)) cout << ary[(i)] << ((b)-1 == (i) ? "" : ", "); cout << "]\n"; } while(0) #define p_map(map,it) do {cout << "{";for (auto (it) = map.begin();;++(it)) {if ((it) == map.end()) {cout << "}\n";break;}else cout << "" << (it)->first << "=>" << (it)->second << ", ";}}while(0) struct LazySegmentTree { private: int n; vector node,lazy; public: LazySegmentTree(vector v) { int sz = v.size(); n = 1; while (n < sz) n *= 2; node.resize(2*n-1); lazy.resize(2*n-1,0); for (int i = 0;i < sz;++i) node[i+n-1] = v[i]; for (int i = n-2;i >= 0;--i) node[i] = node[i*2+1]+node[i*2+2]; } void eval(int k,int l,int r) { if (lazy[k] != 0) { node[k] += lazy[k]; if (r-l > 1) { lazy[2*k+1] += lazy[k]/2; lazy[2*k+2] += lazy[k]/2; } lazy[k] = 0; } } void add(int a,int b,ll x,int k = 0,int l = 0,int r = -1) { if (r < 0) r = n; eval(k,l,r); if (b <= l || r <= a) return; if (a <= l && r <= b) { lazy[k] += (r-l)*x; eval(k,l,r); } else { add(a,b,x,2*k+1,l,(l+r)/2); add(a,b,x,2*k+2,(l+r)/2,r); node[k] = node[2*k+1]+node[2*k+2]; } } ll getsum(int a,int b,int k = 0,int l = 0,int r = -1) { if (r < 0) r = n; if (b <= l || r <= a) return 0; eval(k,l,r); if (a <= l && r <= b) return node[k]; ll vl = getsum(a,b,k*2+1,l,(l+r)/2); ll vr = getsum(a,b,2*k+2,(l+r)/2,r); return vl+vr; } }; int main() { int n,q; cin >> n >> q; vector a(n); for (int i = 0;i < n;++i) scanf("%lld",&a[i]); LazySegmentTree val(a),ans(vector(n,0)); for (int i = 0;i < n-1;++i) if (a[i] != a[i+1]) ans.add(i,i+1,1); for (int z = 0;z < q;++z) { int c,l,r,x; cin >> c >> l >> r; if (c == 1) { cin >> x; val.add(l-1,r,x); ll l1,l2,r1,r2; if (l > 1) { l1 = val.getsum(l-2,l-1); r1 = val.getsum(l-1,l); if (l1 == r1-x) ans.add(l-2,l-1,1); else if (l1 == r1) ans.add(l-2,l-1,-1); } if (r < n) { l2 = val.getsum(r-1,r); r2 = val.getsum(r,r+1); if (l2-x == r2) ans.add(r-1,r,1); else if (l2 == r2) ans.add(r-1,r,-1); } } else { cout << ans.getsum(l-1,r-1)+1 << "\n"; } } return 0; }