#include "bits/stdc++.h" #define ALL(obj) (obj).begin(),(obj).end() #define RALL(obj) (obj).rbegin(),(obj).rend() #define REP(i, n) for(int i = 0; i < (int)(n); i++) #define REPR(i, n) for(int i = (int)(n); i >= 0; i--) #define FOR(i,n,m) for(int i = (int)(n); i < int(m); i++) using namespace std; typedef long long ll; const int MOD = 1e9 + 7; const int INF = MOD - 1; const ll LLINF = 4e18; struct LazySegmentTree { private: int n; vector node, lazy; public: LazySegmentTree(vector v) { int sz = (int)v.size(); n = 1; while (n < sz) n *= 2; node.resize(2 * n - 1); lazy.resize(2 * n - 1, 0); for (int i = 0; i < sz; i++) node[i + n - 1] = v[i]; for (int i = n - 2; i >= 0; i--) node[i] = node[i * 2 + 1] + node[i * 2 + 2]; } void eval(int k, int l, int r) { if (lazy[k] != 0) { node[k] = max(0LL,node[k]+lazy[k]); if (r - l > 1) { lazy[2 * k + 1] += lazy[k] / 2; lazy[2 * k + 2] += lazy[k] / 2; } lazy[k] = 0; } } void add(int a, int b, ll x, int k = 0, int l = 0, int r = -1) { if (r < 0) r = n; eval(k, l, r); if (b <= l || r <= a) return; if (a <= l && r <= b) { lazy[k] += (r - l) * x; eval(k, l, r); } else { add(a, b, x, 2 * k + 1, l, (l + r) / 2); add(a, b, x, 2 * k + 2, (l + r) / 2, r); node[k] = node[2 * k + 1] + node[2 * k + 2]; } } ll getsum(int a, int b, int k = 0, int l = 0, int r = -1) { if (r < 0) r = n; if (b <= l || r <= a) return 0; eval(k, l, r); if (a <= l && r <= b) return node[k]; ll vl = getsum(a, b, 2 * k + 1, l, (l + r) / 2); ll vr = getsum(a, b, 2 * k + 2, (l + r) / 2, r); return vl + vr; } }; int main() { int n, q; cin >> n >> q; vector a(n); REP(i, n) cin >> a[i]; LazySegmentTree seg(a); REP(i, q) { LazySegmentTree seg2 = seg; ll t, l, r, x; cin >> t >> l >> r >> x; l--; r--; seg2.add(l, r + 1, -x); cout << seg2.getsum(l, r + 1) << endl; } getchar(); getchar(); }