#include using namespace std; using int64 = long long; const int mod = 1e9 + 7; const int64 infll = (1LL << 62) - 1; const int inf = (1 << 30) - 1; struct IoSetup { IoSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); } } iosetup; template< typename T1, typename T2 > ostream &operator<<(ostream &os, const pair< T1, T2 > &p) { os << p.first << " " << p.second; return os; } template< typename T1, typename T2 > istream &operator>>(istream &is, pair< T1, T2 > &p) { is >> p.first >> p.second; return is; } template< typename T > ostream &operator<<(ostream &os, const vector< T > &v) { for(int i = 0; i < (int) v.size(); i++) { os << v[i] << (i + 1 != v.size() ? " " : ""); } return os; } template< typename T > istream &operator>>(istream &is, vector< T > &v) { for(T &in : v) is >> in; return is; } template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } template< typename T = int64 > vector< T > make_v(size_t a) { return vector< T >(a); } template< typename T, typename... Ts > auto make_v(size_t a, Ts... ts) { return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...)); } template< typename T, typename V > typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) { t = v; } template< typename T, typename V > typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) { for(auto &e : t) fill_v(e, v); } template< typename F > struct FixPoint : F { FixPoint(F &&f) : F(forward< F >(f)) {} template< typename... Args > decltype(auto) operator()(Args &&... args) const { return F::operator()(*this, forward< Args >(args)...); } }; template< typename F > inline decltype(auto) MFP(F &&f) { return FixPoint< F >{forward< F >(f)}; } int main() { int N, Q; cin >> N >> Q; vector< int64 > A(N); cin >> A; vector< tuple< int, int, int, int > > qs; const int B = 1024; for(int i = 0; i < Q; i++) { { int t, l, r, x; cin >> t >> l >> r; --l; if(t == 2) cin >> x; qs.emplace_back(t, l, r, x); } if(qs.size() == B || i + 1 == Q) { vector< int > used(N + 1); for(auto &p : qs) used[get< 1 >(p)] = 1; for(auto &p : qs) used[get< 2 >(p)] = 1; vector< int > idx; for(int j = 0; j <= N; j++) { if(used[j] == 1) { used[j] = (int) idx.size(); idx.emplace_back(j); } } vector< int64 > odd_sum(idx.size() - 1), even_sum(idx.size() - 1); vector< int > odd_sz(idx.size() - 1), even_sz(idx.size() - 1); vector< int64 > odd_add(idx.size() - 1), even_add(idx.size() - 1); vector< int > flip(idx.size() - 1), change(idx.size() - 1); for(int j = 0; j + 1 < idx.size(); j++) { for(int k = idx[j]; k < idx[j + 1]; k++) { if(A[k] & 1) { odd_sum[j] += A[k]; odd_sz[j] += 1; } else { even_sum[j] += A[k]; even_sz[j] += 1; } } } for(auto &p : qs) { int t, l, r, x; tie(t, l, r, x) = p; if(t == 1) { for(int k = used[l]; k < used[r]; k++) { change[k] = true; odd_add[k] = 1; even_add[k] = 0; } } else if(t == 2) { if(x & 1) { for(int k = used[l]; k < used[r]; k++) { swap(odd_sum[k], even_sum[k]); swap(odd_add[k], even_add[k]); swap(odd_sz[k], even_sz[k]); flip[k] ^= 1; } } for(int k = used[l]; k < used[r]; k++) { odd_add[k] += x; even_add[k] += x; } } else { int64 sum = 0; for(int k = used[l]; k < used[r]; k++) { if(!change[k]) { sum += odd_sum[k]; sum += even_sum[k]; } sum += odd_add[k] * odd_sz[k]; sum += even_add[k] * even_sz[k]; } cout << sum << "\n"; } } for(int j = 0; j + 1 < idx.size(); j++) { if(change[j]) { for(int k = idx[j]; k < idx[j + 1]; k++) { if((A[k] & 1) ^ flip[j]) A[k] = odd_add[j]; else A[k] = even_add[j]; } } else { for(int k = idx[j]; k < idx[j + 1]; k++) { if((A[k] & 1) ^ flip[j]) A[k] += odd_add[j]; else A[k] += even_add[j]; } } } qs.clear(); } } }