#include using namespace std; #define inf INT_MAX #define INF LLONG_MAX #define ll long long #define ull unsigned long long #define M (int)(1e9+7) #define P pair #define PLL pair #define FOR(i,m,n) for(int i=(int)m;i<(int)n;i++) #define RFOR(i,m,n) for(int i=(int)m;i>=(int)n;i--) #define rep(i,n) FOR(i,0,n) #define rrep(i,n) RFOR(i,n,0) #define all(a) a.begin(),a.end() #define IN(a,n) rep(i,n){ cin>>a[i]; } const int vx[4] = {0,1,0,-1}; const int vy[4] = {1,0,-1,0}; #define PI 3.14159265 #define F first #define S second #define PB push_back #define EB emplace_back #define int ll #define vi vector template< typename Monoid > struct segTree { using F = function< Monoid(Monoid, Monoid) >; int sz; vector< Monoid > seg; const F f; const Monoid M1; segTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) { sz = 1; while(sz < n) sz <<= 1; seg.assign(2 * sz, M1); } void set(int k, const Monoid &x) { seg[k + sz] = x; } void build() { for(int k = sz - 1; k > 0; k--) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } void update(int k, const Monoid &x) { k += sz; seg[k] = x; while(k >>= 1) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } Monoid get(int a, int b) { Monoid L = M1, R = M1; for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) { if(a & 1) L = f(L, seg[a++]); if(b & 1) R = f(seg[--b], R); } return f(L, R); } Monoid operator[](const int &k) const { return seg[k + sz]; } }; signed main(){ cin.tie(0); ios::sync_with_stdio(false); int n,q; cin>>n>>q; segTree

seg(n+1,[](P a,P b){return min(a,b);},P(INF,INF)); rep(i,n){ int a; cin>>a; seg.update(i,P(a,i)); } while(q--){ int a,l,r; cin>>a>>l>>r; l--;r--; if(a==1){ P s=seg.get(l,l+1),t=seg.get(r,r+1); seg.update(l,P(t.F,l)); seg.update(r,P(s.F,r)); }else{ cout<