#include using namespace std; #define F first #define S second #define R cin>> #define Z class #define ll long long #define ln cout<<'\n' #define in(a) insert(a) #define pb(a) push_back(a) #define pd(a) printf("%.10f\n",a) #define mem(a) memset(a,0,sizeof(a)) #define all(c) (c).begin(),(c).end() #define iter(c) __typeof((c).begin()) #define rrep(i,n) for(ll i=(ll)(n)-1;i>=0;i--) #define REP(i,m,n) for(ll i=(ll)(m);i<(ll)(n);i++) #define rep(i,n) REP(i,0,n) #define tr(it,c) for(iter(c) it=(c).begin();it!=(c).end();it++) templatevoid pr(A a){cout<void pr(A a,B b){cout<void pr(A a,B b,C c){cout<void pr(A a,B b,C c,D d){cout<void PR(A a,ll n){rep(i,n){if(i)cout<<' ';cout<=0&&x=0&&y P; typedef vector Vec; typedef vector Mat; ll const MOD = 1e9+7; Mat operator * (Mat const& A, Mat const& B) { Mat ret(A.size(), Vec(B[0].size())); rep(i,A.size())rep(k,B.size())rep(j,B[0].size())ret[i][j]=(ret[i][j]+A[i][k]*B[k][j])%MOD; return ret; } Mat pow(Mat A, ll n) { Mat ret(A.size(),Vec(A.size())); rep(i,A.size())ret[i][i]=1; for(;n>0;n>>=1) { if(n&1)ret=ret*A; A=A*A; } return ret; } void Main() { ll x,y,n; cin >> x >> y >> n; if(!n) { pr(0); return; } else if(n==1) { pr(1); return; } Mat a;a.resize(2,Vec(2,0)); a[0][0]=x; a[1][0]=y; a[0][1]=1; a=pow(a,n-1); pr(a[0][0]); } int main(){ios::sync_with_stdio(0);cin.tie(0);Main();return 0;}