#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define rep(i, n) for (int i = 0; i < (int)(n); ++i) //#define cerr if(false) cerr #ifdef DEBUG #define show(...) cerr << #__VA_ARGS__ << " = ", debug(__VA_ARGS__); #else #define show(...) 42 #endif using namespace std; using ll = long long; using pii = pair; template ostream& operator<<(ostream& os, pair a) { os << '(' << a.first << ',' << a.second << ')'; return os; } template ostream& operator<<(ostream& os, vector v) { for (auto x : v) os << x << ' '; return os; } void debug() { cerr << '\n'; } template void debug(H a, T... b) { cerr << a; if (sizeof...(b)) cerr << ", "; debug(b...); } //負の数を掛けたりするとバグる template class Modint{ public: int a; Modint(const long long v = 0):a(v % MOD){} int getmod() const{ return MOD; } Modint operator+(const Modint rhs) const{ return Modint(*this) += rhs; } Modint operator-(const Modint rhs) const{ return Modint(*this) -= rhs; } Modint operator*(const Modint rhs) const{ return Modint(*this) *= rhs; } Modint operator/(const Modint rhs) const{ return Modint(*this) /= rhs; } Modint operator+(const long long rhs) const{ return Modint(*this) += rhs; } Modint operator-(const long long rhs) const{ return Modint(*this) -= rhs; } Modint operator*(const long long rhs) const{ return Modint(*this) *= rhs; } Modint operator/(const long long rhs) const{ return Modint(*this) /= rhs; } friend Modint operator+(const long long a, const Modint b){ return b + a; } friend Modint operator-(const long long a, const Modint b){ return -b + a; } friend Modint operator*(const long long a, const Modint b){ return b * a; } friend Modint operator/(const long long a, const Modint b){ return Modint(a) / b; } Modint &operator+=(const Modint rhs){ a += rhs.a; if(a >= MOD){ a -= MOD; } return *this; } Modint &operator-=(const Modint rhs){ if(a < rhs.a){ a += MOD; } a -= rhs.a; return *this; } Modint &operator*=(const Modint rhs){ a = (long long)a * rhs.a % MOD; return *this; } Modint &operator/=(Modint rhs){ int x = MOD - 2; while(x){ if(x % 2){ *this *= rhs; } rhs *= rhs; x /= 2; } return *this; } Modint &operator++(){ *this += 1; return *this; } Modint &operator--(){ *this -= 1; return *this; } Modint operator++(int){ Modint res = *this; ++(*this); return res; } Modint operator--(int){ Modint res = *this; --(*this); return res; } Modint &operator+=(const long long rhs){ *this += Modint(rhs); return *this; } Modint &operator-=(const long long rhs){ *this -= Modint(rhs); return *this; } Modint &operator*=(const long long rhs){ *this *= Modint(rhs); return *this; } Modint &operator/=(const long long rhs){ *this /= Modint(rhs); return *this; } Modint operator+() const{ return *this; } Modint operator-() const{ return Modint()-*this; } bool operator==(const Modint rhs) const{ return a == rhs.a; } bool operator==(const long long rhs) const{ return a == rhs; } friend bool operator==(const long long a, const Modint b){ return a == b.a; } bool operator!=(const Modint rhs) const{ return a != rhs.a; } bool operator!=(const long long rhs) const{ return a != rhs; } friend ostream &operator<<(ostream &os, const Modint x){ os << x.a; return os; } friend istream &operator>>(istream &is, Modint &x){ is >> x.a; return is; } explicit operator bool() const{ return a > 0; } bool operator!(){ return a == 0; } explicit operator int() const{ return a; } explicit operator long long() const{ return (long long) a; } friend Modint pow(Modint a, long long b){ Modint res = 1; while(b){ if(b % 2){ res *= a; } a *= a; b /= 2; } return res; } }; using mint = Modint<1000000007>; struct mat{ mint a[2][2]; mat operator*(mat b){ mat c; rep(i,2)rep(j,2)rep(k,2)c.a[i][j] += a[i][k] * b.a[k][j]; return c; } friend mat pow(mat b, ll k){ mat res; rep(i,2)res.a[i][i] = 1; while(k){ if(k & 1){ res = res * b; } b = b * b; k /= 2; } return res; } }; int main(){ ll a, b, n; cin >> a >> b >> n; mat m; m.a[0][0] = a; m.a[0][1] = b; m.a[1][0] = 1; mat k = pow(m, n); cout << k.a[1][0] << "\n"; }