#include using namespace std; template inline bool chmax(T &a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T &a, T b) { if (a > b) { a = b; return 1; } return 0; } typedef long long int ll; #define ALL(v) (v).begin(), (v).end() #define RALL(v) (v).rbegin(), (v).rend() #define endl "\n" const double EPS = 1e-7; const int INF = 1 << 30; const ll LLINF = 1LL << 60; const double PI = acos(-1); const int MOD = 1000000007; const int dx[4] = {1, 0, -1, 0}; const int dy[4] = {0, 1, 0, -1}; //------------------------------------- template struct Matrix { vector> A; Matrix() {} Matrix(size_t n, size_t m) : A(n, vector(m, 0)) {} Matrix(size_t n) : A(n, vector(n, 0)){}; size_t height() const { return (A.size()); } size_t width() const { return (A[0].size()); } inline const vector &operator[](int k) const { return (A.at(k)); } inline vector &operator[](int k) { return (A.at(k)); } static Matrix I(size_t n) { Matrix mat(n); for (int i = 0; i < n; i++) mat[i][i] = 1; return (mat); } Matrix &operator+=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) ((*this)[i][j] += B[i][j]) %= MOD; return (*this); } Matrix &operator-=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) ((*this)[i][j] += MOD - B[i][j]) %= MOD; return (*this); } Matrix &operator*=(const Matrix &B) { size_t n = height(), m = B.width(), p = width(); assert(p == B.height()); vector> C(n, vector(m, 0)); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) for (int k = 0; k < p; k++) C[i][j] = (C[i][j] + (*this)[i][k] * B[k][j] % MOD) % MOD; A.swap(C); return (*this); } Matrix &operator^=(long long k) { Matrix B = Matrix::I(height()); while (k > 0) { if (k & 1) B *= *this; *this *= *this; k >>= 1LL; } A.swap(B.A); return (*this); } Matrix operator+(const Matrix &B) const { return (Matrix(*this) += B); } Matrix operator-(const Matrix &B) const { return (Matrix(*this) -= B); } Matrix operator*(const Matrix &B) const { return (Matrix(*this) *= B); } Matrix operator^(const long long k) const { return (Matrix(*this) ^= k); } friend ostream &operator<<(ostream &os, Matrix &p) { size_t n = p.height(), m = p.width(); for (int i = 0; i < n; i++) { os << "["; for (int j = 0; j < m; j++) { os << p[i][j] << (j + 1 == m ? "]\n" : ","); } } return (os); } T determinant() { Matrix B(*this); assert(width() == height()); T ret = 1; for (int i = 0; i < width(); i++) { int idx = -1; for (int j = i; j < width(); j++) { if (B[j][i] != 0) idx = j; } if (idx == -1) return (0); if (i != idx) { ret *= -1; swap(B[i], B[idx]); } ret *= B[i][i]; T vv = B[i][i]; for (int j = 0; j < width(); j++) { B[i][j] /= vv; } for (int j = i + 1; j < width(); j++) { T a = B[j][i]; for (int k = 0; k < width(); k++) { B[j][k] -= B[i][k] * a; } } } return (ret); } }; int main() { cin.tie(0); ios::sync_with_stdio(false); ll a, b, n; cin >> a >> b >> n; ll x0 = 0, x1 = 1; Matrix mat(2); vector tmp = {a, b}; vector tmp2 = {1, 0}; mat[0] = tmp; mat[1] = tmp2; mat ^= (n); ll ans = mat[1][0] * x1 % MOD + mat[1][1] * x0 % MOD; ans %= MOD; cout << ans << endl; }