using System; using System.IO; class Start { static void Main() { var sw = new StreamWriter(Console.OpenStandardOutput()){AutoFlush = false}; Console.SetOut(sw); long n;Inl(out n); for (int i = 1; i <= n; i++) Outl(i % 3 == 0 ? (i % 5 == 0 ? "FizzBuzz" : "Fizz") : (i % 5 == 0 ? "Buzz" : i + "")); Console.Out.Flush(); } static void Inl(out T t) { Type type = typeof(T); if (type == LONG) t = (T)(object)long.Parse(Console.ReadLine()); else if (type == STRING) t = (T)(object)Console.ReadLine(); else if (type == CHAR) t = (T)(object)Console.ReadLine()[0]; else t = (T)(object)double.Parse(Console.ReadLine()); } static void Inl(out T t, out U u) { string[] s = Console.ReadLine().Split(); In(out t, ref s, 0); In(out u, ref s, 1); } static void Inl(out T t, out U u, out V v) { string[] s = Console.ReadLine().Split(); In(out t, ref s, 0); In(out u, ref s, 1); In(out v, ref s, 2); } static void Inl(out T t, out U u, out V v, out W w) { string[] s = Console.ReadLine().Split(); In(out t, ref s, 0); In(out u, ref s, 1); In(out v, ref s, 2); In(out w, ref s, 3); } static void Inl(out T t, out U u, out V v, out W w, out X x) { string[] s = Console.ReadLine().Split(); In(out t, ref s, 0); In(out u, ref s, 1); In(out v, ref s, 2); In(out w, ref s, 3); In(out x, ref s, 4); } static void Inl(out T t, out U u, out V v, out W w, out X x, out Y y) { string[] s = Console.ReadLine().Split(); In(out t, ref s, 0); In(out u, ref s, 1); In(out v, ref s, 2); In(out w, ref s, 3); In(out x, ref s, 4); In(out y, ref s, 5); } static void Inl(out T t, out U u, out V v, out W w, out X x, out Y y, out Z z) { string[] s = Console.ReadLine().Split(); In(out t, ref s, 0); In(out u, ref s, 1); In(out v, ref s, 2); In(out w, ref s, 3); In(out x, ref s, 4); In(out y, ref s, 5); In(out z, ref s, 6); } static void In(out T t, ref string[] s, int i) { Type type = typeof(T); if (type == LONG) t = (T)(object)long.Parse(s[i]); else if (type == STRING) t = (T)(object)s[i]; else if (type == CHAR) t = (T)(object)s[i][0]; else t = (T)(object)double.Parse(s[i]); } static Type LONG = typeof(long); static Type STRING = typeof(string); static Type CHAR = typeof(char); static void Out(T t) { Console.Write(t); } static void Outl(T t) { Console.WriteLine(t); } static void Swap(ref T a, ref T b) { T c = a; a = b; b = c; } }