#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define popcount __builtin_popcount using namespace std; typedef long long int ll; typedef pair P; vector g[100010]; int order[100010]; vector s; bool ins[100010]; vector roots; vector

bridge; vector> tree; vector> eachbcc; int cmp[100010]; void dfs(int x, int prev, int &k){ order[x]=k; k++; s.push_back(x); ins[x]=1; roots.push_back(x); for(auto y:g[x]){ if(order[y]==0){ dfs(y, x, k); }else if(y!=prev && ins[y]){ while(order[roots.back()]>order[y]) roots.pop_back(); } } if(x==roots.back()){ if(prev!=-1) bridge.push_back({prev, x}); vector bcc; while(1){ int node=s.back(); s.pop_back(); ins[node]=0; bcc.push_back(node); cmp[node]=eachbcc.size(); if(node==x) break; } eachbcc.push_back(bcc); roots.pop_back(); } } using PQ=priority_queue

; vector

seg; vector que; int sz; void update(int k, P x){ que[k].push(x); k+=sz; if(seg[k]>=x) return; seg[k]=x; while(k>1){ k>>=1; seg[k]=max(seg[2*k], seg[2*k+1]); } } P query(int a, int b){ a+=sz, b+=sz; P ret=P(-1, -1); for(;a>=1, b>>=1){ if(b&1) ret=max(ret, seg[--b]); if(a&1) ret=max(ret, seg[a++]); } return ret; } void erase(int k){ que[k].pop(); k+=sz; if(que[k-sz].empty()) seg[k]=P(-1, -1); else seg[k]=que[k-sz].top(); while(k>1){ k>>=1; seg[k]=max(seg[2*k], seg[2*k+1]); } } template< typename G > struct HeavyLightDecomposition { G &g; vector< int > sz, in, out, head, rev, par; HeavyLightDecomposition(G &g) : g(g), sz(g.size()), in(g.size()), out(g.size()), head(g.size()), rev(g.size()), par(g.size()) {} void dfs_sz(int idx, int p) { par[idx] = p; sz[idx] = 1; if(g[idx].size() && g[idx][0] == p) swap(g[idx][0], g[idx].back()); for(auto &to : g[idx]) { if(to == p) continue; dfs_sz(to, idx); sz[idx] += sz[to]; if(sz[g[idx][0]] < sz[to]) swap(g[idx][0], to); } } void dfs_hld(int idx, int par, int ×) { in[idx] = times++; rev[in[idx]] = idx; for(auto &to : g[idx]) { if(to == par) continue; head[to] = (g[idx][0] == to ? head[idx] : to); dfs_hld(to, idx, times); } out[idx] = times; } void build() { dfs_sz(0, -1); int t = 0; dfs_hld(0, -1, t); } int la(int v, int k) { while(1) { int u = head[v]; if(in[v] - k >= in[u]) return rev[in[v] - k]; k -= in[v] - in[u] + 1; v = par[u]; } } int lca(int u, int v) { for(;; v = par[head[v]]) { if(in[u] > in[v]) swap(u, v); if(head[u] == head[v]) return u; } } template< typename T, typename Q, typename F > T query(int u, int v, const T &ti, const Q &q, const F &f, bool edge = false) { T l = ti;//, r = ti; for(;; v = par[head[v]]) { if(in[u] > in[v]) swap(u, v);//, swap(l, r); if(head[u] == head[v]) break; l = f(q(in[head[v]], in[v] + 1), l); } //return f(f(q(in[u] + edge, in[v] + 1), l), r); return f(q(in[u] + edge, in[v] + 1), l); // return {f(q(in[u] + edge, in[v] + 1), l), r}; } template< typename Q > void add(int u, int v, ll x, const Q &q, bool edge = false) { for(;; v = par[head[v]]) { //if(in[u] > in[v]) swap(u, v); if(head[u] == head[v]) break; q(in[head[v]], in[v] + 1, x); } q(in[u] + edge, in[v] + 1, x); } }; int main() { int n, m, Q; cin>>n>>m>>Q; for(int i=0; i>a>>b; a--; b--; g[a].push_back(b); g[b].push_back(a); } int k=1; dfs(0, -1, k); int N=bridge.size()+1; tree.resize(N); for(auto e:bridge){ int x=cmp[e.first], y=cmp[e.second]; tree[x].push_back(y); tree[y].push_back(x); } HeavyLightDecomposition>> hld(tree); hld.build(); auto f=[](P a, P b){ return max(a, b);}; sz=1; while(sz>c; if(c=='1'){ int u, w; cin>>u>>w; u--; update(hld.in[cmp[u]], P(w, u)); }else{ int s, t; cin>>s>>t; s--; t--; P p=hld.query(cmp[s], cmp[t], P(-1, -1), q, f); if(p.first==-1){ printf("-1\n"); continue; } printf("%d\n", p.first); erase(hld.in[cmp[p.second]]); } } return 0; }