#include using namespace std; using lint = long long; template using V = vector; template using VV = V< V >; struct SegmentTree { using D = lint; using T = struct { D sum, sz; }; static T op(const T& a, const T& b) { return {a.sum + b.sum, a.sz + b.sz}; } static constexpr T e() { return {0, 0}; } using U = struct { D p, q; bool operator==(const auto& r) const { return p == r.p and q == r.q; } }; static void ap(const U& f, T& a) { a.sum = f.p * a.sum + f.q * a.sz; } static void cp(const U& g, U& f) { f.p *= g.p, f.q = g.p * f.q + g.q; } static constexpr U id() { return {1, 0}; } D sum(int l, int r) { return acc(l, r).sum; } void add(int l, int r, D x) { act(l, r, {1, x}); } void mul(int l, int r, D x) { act(l, r, {x, 0}); } void update(int l, int r, D x) { act(l, r, {0, x}); } const int n; V t; V u; SegmentTree(int n) : n(n), t(2 * n, e()), u(n, id()) {} T& operator[](int i) { return t[i + n]; } void build() { for (int i = n - 1; i; --i) t[i] = op(t[2 * i], t[2 * i + 1]); } void push() { for (int i = 1; i < n; ++i) push(i); } void apply(const U& f, int i) { ap(f, t[i]); if (i < n) cp(f, u[i]); } void push(int i) { if (u[i] == id()) return; apply(u[i], 2 * i); apply(u[i], 2 * i + 1); u[i] = id(); } void push(int l, int r) { for (int hl = __lg(l + n), hr = __lg(r - 1 + n); hr > 0; --hl, --hr) { int al = l + n >> hl, ar = r - 1 + n >> hr; if (al < n) push(al); if (ar != al) push(ar); } } T acc(int l, int r) { push(l, r); T resl = e(), resr = e(); for (l += n, r += n; l < r; l >>= 1, r >>= 1) { if (l & 1) resl = op(resl, t[l++]); if (r & 1) resr = op(t[--r], resr); } return op(resl, resr); } T get(int i) { return acc(i, i + 1); } void act(int l, int r, const U& f) { push(l, r); for (int i = l + n, j = r + n; i < j; i >>= 1, j >>= 1) { if (i & 1) apply(f, i++); if (j & 1) apply(f, --j); } l = l + n >> __builtin_ctz(l + n); while (l >>= 1) t[l] = op(t[2 * l], t[2 * l + 1]); r = r + n >> __builtin_ctz(r + n); while (r >>= 1) t[r] = op(t[2 * r], t[2 * r + 1]); } void set(int i, const T& a) { push(i, i + 1); t[i += n] = a; while (i >>= 1) t[i] = op(t[2 * i], t[2 * i + 1]); } }; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); int n; cin >> n; VV<> g(n); for (int _ = 0; _ < n - 1; ++_) { int u, v; cin >> u >> v; g[u].push_back(v); g[v].push_back(u); } VV<> ch(n); V<> par(n); auto dfs = [&](const auto& dfs, int v, int p) -> void { par[v] = p; for (int u : g[v]) if (u != p) { ch[v].push_back(u); dfs(dfs, u, v); } }; dfs(dfs, 0, -1); queue que; que.push(0); int t = 0; V<> ord(n); while (!que.empty()) { int v = que.front(); que.pop(); ord[v] = t++; for (int u : ch[v]) { que.push(u); } } SegmentTree st(n); for (int v = 0; v < n; ++v) { int a; cin >> a; st[ord[v]] = {a, 1}; } st.build(); V<> l(n, n), r(n, -1); for (int v = 0; v < n; ++v) { int p = v; bool ok = true; for (int _ = 0; _ < 2; ++_) if (par[p] != -1) { p = par[p]; } else { ok = false; break; } if (!ok) continue; l[p] = min(l[p], ord[v]); r[p] = max(r[p], ord[v]); } int q; cin >> q; while (q--) { int v; cin >> v; int p = v; lint res = 0; for (int _ = 0; _ < 2; ++_) if (par[p] != -1) { p = par[p]; res += st.get(ord[p]).sum; st.set(ord[p], {0, 1}); } if (!ch[v].empty()) { res += st.acc(ord[ch[v][0]], ord[ch[v].back()] + 1).sum; st.act(ord[ch[v][0]], ord[ch[v].back()] + 1, {0, 0}); } if (l[v] <= r[v]) { res += st.acc(l[v], r[v] + 1).sum; st.act(l[v], r[v] + 1, {0, 0}); } if (par[v] != -1) { res += st.acc(ord[ch[par[v]][0]], ord[ch[par[v]].back()] + 1).sum; st.act(ord[ch[par[v]][0]], ord[ch[par[v]].back()] + 1, {0, 0}); } st.set(ord[v], {res, 1}); cout << res << '\n'; } }