#include using namespace std; using lint = long long; template using V = vector; template using VV = V< V >; template struct ModInt { using M = ModInt; unsigned v; constexpr ModInt() : v(0) {} constexpr ModInt(unsigned _v, int) : v(_v) {} template ModInt(const Z& a) : v((a < 0 ? P - -a % P : a) % P) {} static constexpr unsigned p() { return P; } M operator+() const { return *this; } M operator-() const { return {v ? P - v : 0, 0}; } explicit operator bool() const noexcept { return v; } bool operator!() const noexcept { return !(bool)*this; } M& operator*=(M r) { v = (uint64_t)v * r.v % P; return *this; } M& operator/=(M r) { return *this *= r.inv(); } M& operator+=(M r) { if ((v += r.v) >= P) v -= P; return *this; } M& operator-=(M r) { if ((v += P - r.v) >= P) v -= P; return *this; } M inv() const { int a = v, b = P, x = 1, u = 0; while (b) { int q = a / b; swap(a -= q * b, b); swap(x -= q * u, u); } assert(a == 1); return x; } template M pow(Z n) const { if (n < 0) return pow(-n).inv(); M res = 1; for (M a = *this; n; a *= a, n >>= 1) if (n & 1) res *= a; return res; } friend M operator*(M l, M r) { return M(l) *= r; } friend M operator/(M l, M r) { return M(l) /= r; } friend M operator+(M l, M r) { return M(l) += r; } friend M operator-(M l, M r) { return M(l) -= r; } friend ostream& operator<<(ostream& os, M r) { return os << r.v; } friend bool operator==(M l, M r) { return l.v == r.v; } friend bool operator!=(M l, M r) { return !(l == r); } }; using Mint = ModInt<(unsigned)1e9 + 7>; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); lint n; cin >> n; n -= 4; Mint res; if (n % 3) { res = Mint(n - 1) * (n - 2) / 2; res += 3 * ((n - 1) / 2); res /= 6; } else { assert(false); } res += 1; res += n / 2; cout << res << '\n'; }