#include "bits/stdc++.h" using namespace std; //------------------------------- Libraries --------------------------------// //------------------------------- Type Names -------------------------------// using i64 = int_fast64_t; using seika = string; //akari : 1D, yukari : 2D, maki : 3D vector template using akari = vector; template using yukari = akari>; template using maki = akari>; //akane : ascending order, aoi : decending order template using akane = priority_queue, greater>; template using aoi = priority_queue; //------------------------------- Dubug Functions ---------------------------// inline void print() { cout << endl; } template void print(const First &first, const Rest &... rest) { cout << first << ' '; print(rest...); } //------------------------------- Solver ------------------------------------// void solve() { int n, as = 0, bs = 0; cin >> n; for (int i = 0; i < n - 1; i++) { int a, b; cin >> a >> b; as += a; bs += b; } int ans = 0; for (int x = 0; x <= bs; x++) { int y = as + x - bs; if (y >= 0 && y <= as) { ans++; } } cout << ans << endl; } int main() { solve(); return 0; }