#include using namespace std; /*#include #include using namespace __gnu_pbds; template using gpp_set = tree, rb_tree_tag, tree_order_statistics_node_update>; template using gpp_map = tree, rb_tree_tag, tree_order_statistics_node_update>; template using gpp_multiset = tree, rb_tree_tag, tree_order_statistics_node_update>;*/ struct fast_ios { fast_ios(){ cin.tie(0); ios::sync_with_stdio(false); cout << fixed << setprecision(20); }; } fast_ios_; #define FOR(i, begin, end) for(int i=(begin);i<(end);i++) #define REP(i, n) FOR(i,0,n) #define IFOR(i, begin, end) for(int i=(end)-1;i>=(begin);i--) #define IREP(i, n) IFOR(i,0,n) #define Sort(v) sort(v.begin(), v.end()) #define Reverse(v) reverse(v.begin(), v.end()) #define all(v) v.begin(),v.end() #define SZ(v) ((int)v.size()) #define Lower_bound(v, x) distance(v.begin(), lower_bound(v.begin(), v.end(), x)) #define Upper_bound(v, x) distance(v.begin(), upper_bound(v.begin(), v.end(), x)) #define Max(a, b) a = max(a, b) #define Min(a, b) a = min(a, b) #define bit(n) (1LL<<(n)) #define bit_exist(x, n) ((x >> n) & 1) #define debug(x) cout << #x << "=" << x << endl; #define vdebug(v) cout << #v << "=" << endl; REP(i_debug, v.size()){ cout << v[i_debug] << ","; } cout << endl; #define mdebug(m) cout << #m << "=" << endl; REP(i_debug, m.size()){ REP(j_debug, m[i_debug].size()){ cout << m[i_debug][j_debug] << ","; } cout << endl;} #define pb push_back #define f first #define s second #define int long long #define INF 1000000000000000000 template istream &operator>>(istream &is, vector &v){ for (auto &x : v) is >> x; return is; } template ostream &operator<<(ostream &os, vector &v){ for(int i = 0; i < v.size(); i++) { cout << v[i]; if(i != v.size() - 1) cout << endl; }; return os; } template void Out(T x) { cout << x << endl; } template void Ans(bool f, T1 y, T2 n) { if(f) Out(y); else Out(n); } using vec = vector; using mat = vector; using Pii = pair; using PiP = pair; using PPi = pair; using bools = vector; using pairs = vector; //int dx[4] = {1,0,-1,0}; //int dy[4] = {0,1,0,-1}; //char d[4] = {'D','R','U','L'}; const int mod = 1000000007; //const int mod = 998244353; //#define Add(x, y) x = (x + (y)) % mod //#define Mult(x, y) x = (x * (y)) % mod struct edge{int to, cost, id;}; class Graph { public: int N; vector> G; Graph(int N): N(N){ G = vector>(N, vector(0)); } void add_Directed_edge(int from, int to, int cost = 1, int id = 0){ G[from].push_back(edge({to, cost, id})); } void add_Undirected_edge(int v1, int v2, int cost = 1, int id = 0){ add_Directed_edge(v1, v2, cost, id); add_Directed_edge(v2, v1, cost, id); } vec cnt; mat dp; void dfs(int v = 0, int p = -1){ REP(i, cnt[v] + 1) dp[v][i] = 0; for(auto e: G[v]) if(e.to != p){ dfs(e.to, v); vec dp0(3, INF); REP(i, min(2LL, cnt[v]) + 1) REP(j, min(2LL, cnt[e.to]) + 1){ if(i + j <= 2) Min(dp0[i + j], dp[v][i] + dp[e.to][j] + (cnt[e.to] - j) % 2); } cnt[v] += cnt[e.to]; dp[v].swap(dp0); } } }; signed main(){ int N; cin >> N; Graph R(N), B(N); REP(i, N - 1){ int a, b; cin >> a >> b; R.add_Undirected_edge(a - 1, b - 1); } REP(i, N - 1){ int a, b; cin >> a >> b; B.add_Undirected_edge(a - 1, b - 1); } vec cnt(N); REP(i, N) cnt[i] = SZ(B.G[i]) % 2; R.cnt = cnt; R.dp = mat(N, vec(3, INF)); R.dfs(); Out(R.dp[0][2] + N - 1); return 0; }