using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using System.Runtime.CompilerServices; //using System.Web.UI; using Debug = System.Diagnostics.Debug; // using System.Drawing.Primitives; //using System.Drawing; using System.Windows; namespace ConsoleApp1 { class Program { static void Main(string[] args) { new Solver().Solve(); } } //class Cout { // public static Cout operator >>( // Cout a, int b) // { // Console.WriteLine(b); // return a; // } // //public void Cout(long a) { Console.WriteLine(a); } // //public void Cout(double a) { Console.WriteLine(a); } //} class Solver { public const double inf = double.PositiveInfinity; readonly TextWriter error = Console.Error; public void Rep(int n_, Action action) { for (int i = 0; i < n_; i++) { action(i); } } public string ReadLine() { return Console.ReadLine(); } public string ReadNext() { var s = ""; while (true) { var c = Console.Read(); if (c == ' ' || c == '\n') break; s += (char)c; } return s; } public long ReadLong() { return Stol(ReadNext()); } public long Stol(string s) { return long.Parse(s); } public void Cout(string s) { Console.WriteLine(s); } public void Cout(long a) { Console.WriteLine(a); } public void Cout(double a) { Console.WriteLine(a); } long n; public void Solve() { n = ReadLong(); Cout(n * 10); } } }