#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; #define lint long long int /* vectoral(26); al = {'a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z'}; vectorAL(26); AL = {'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z'}; */ int main() { int I; cin >> I; vectorvec(I); for (int i = 0; i < I; i++) { cin >> vec.at(i); } for (int i = 0; i < I; i++) { if (vec.at(i) % 40 == 0) { cout << "ikisugi" << endl; } else if (vec.at(i) % 10 == 0) { cout << "sugi" << endl; } else if (vec.at(i) % 8 == 0) { cout << "iki" << endl; } else { cout << vec.at(i) / 3 << endl; } } }