#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; #define lint long long int /* vectoral(26); al = {'a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z'}; vectorAL(26); AL = {'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z'}; */ int main() { lint px, py, qx, qy; cin >> px >> py >> qx >> qy; lint x = abs(px - qx); lint y = abs(py - qy); cout << (x + y) / 2; if ((x + y) % 2 != 0) { cout << ".5" << endl; } else { cout << endl; } }