#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; #define lint long long int /* vectoral(26); al = {'a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z'}; vectorAL(26); AL = {'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z'}; */ int main() { vectorvec(6); for (int i = 0; i < 6; i++) { cin >> vec.at(i); } sort(vec.begin(), vec.end()); double sum = 0; for (int i = 1; i < 5; i++) { sum += vec.at(i); } sum /= 4; if (sum < 10) { cout << setprecision(3) << sum << endl; } else if (sum < 100) { cout << setprecision(4) << sum << endl; } else { cout << setprecision(5) << sum << endl; } }