#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; #define lint long long int /* vectoral(26); al = {'a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z'}; vectorAL(26); AL = {'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z'}; */ int main() { lint l, r, n; cin >> l >> r >> n; vectorvec(n); lint a; a = r - l + 1; if (l % n != 0) { a -= (n - l % n); } if (r % n != n - 1) { a -= (r % n + 1); } a /= n; for (int i = 0; i < n; i++) { vec.at(i) += a; } /*for (int i = 0; i < n; i++) { cout << vec.at(i) << endl; }*/ if (l % n != 0) { for (lint i = 0; i < (n - l % n); i++) { vec.at(l%n + i)++; } } if (r % n != n - 1) { for (int i = 0; i < r % n + 1; i++) { vec.at(r%n - i)++; } } for (int i = 0; i < n; i++) { cout << vec.at(i) << endl; } }