#include using namespace std; #pragma GCC optimize("O3", "unroll-loops") #pragma GCC target("avx") using lint = long long int; using pint = pair; using plint = pair; struct fast_ios { fast_ios(){ cin.tie(0); ios::sync_with_stdio(false); cout << fixed << setprecision(20); }; } fast_ios_; #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((lint)(x).size()) #define POW2(n) (1LL << (n)) #define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i=i##_begin_;i--) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) template void ndarray(vector &vec, int len) { vec.resize(len); } template void ndarray(vector &vec, int len, Args... args) { vec.resize(len); for (auto &v : vec) ndarray(v, args...); } template bool mmax(T &m, const T q) { if (m < q) {m = q; return true;} else return false; } template bool mmin(T &m, const T q) { if (m > q) {m = q; return true;} else return false; } template pair operator+(const pair &l, const pair &r) { return make_pair(l.first + r.first, l.second + r.second); } template pair operator-(const pair &l, const pair &r) { return make_pair(l.first - r.first, l.second - r.second); } template istream &operator>>(istream &is, vector &vec){ for (auto &v : vec) is >> v; return is; } ///// This part below is only for debug, not used ///// template ostream &operator<<(ostream &os, const vector &vec){ os << "["; for (auto v : vec) os << v << ","; os << "]"; return os; } template ostream &operator<<(ostream &os, const deque &vec){ os << "deq["; for (auto v : vec) os << v << ","; os << "]"; return os; } template ostream &operator<<(ostream &os, const set &vec){ os << "{"; for (auto v : vec) os << v << ","; os << "}"; return os; } template ostream &operator<<(ostream &os, const unordered_set &vec){ os << "{"; for (auto v : vec) os << v << ","; os << "}"; return os; } template ostream &operator<<(ostream &os, const multiset &vec){ os << "{"; for (auto v : vec) os << v << ","; os << "}"; return os; } template ostream &operator<<(ostream &os, const unordered_multiset &vec){ os << "{"; for (auto v : vec) os << v << ","; os << "}"; return os; } template ostream &operator<<(ostream &os, const pair &pa){ os << "(" << pa.first << "," << pa.second << ")"; return os; } template ostream &operator<<(ostream &os, const map &mp){ os << "{"; for (auto v : mp) os << v.first << "=>" << v.second << ","; os << "}"; return os; } template ostream &operator<<(ostream &os, const unordered_map &mp){ os << "{"; for (auto v : mp) os << v.first << "=>" << v.second << ","; os << "}"; return os; } #define dbg(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ") " << __FILE__ << endl; ///// END ///// vector A, Aacc; // 1-indexed BIT (i : [1, len]) int N, Q; struct BIT { using T = lint; int len; vector val; BIT(int num) : len(num), val(num + 1) {} BIT() : BIT(0) {} void reset() { fill(val.begin(), val.end(), 0); } void add(int pos, T v) { while (pos > 0 and pos <= len) val[pos] += v, pos += pos & -pos; } T sum(int pos) const // (0, pos] { T res = 0; while (pos > 0) res += val[pos], pos -= pos & -pos; return res; } }; template ostream &operator<<(ostream &os, const BIT &b){ T prv = 0; os << "["; REP(i, b.len) { T nxt = b.sum(i + 1); os << nxt - prv << ","; prv = nxt; } os << "]"; return os; } BIT cou, tot; vector L, R; vector solve(const vector &c) { cou = BIT(N + 1); tot = BIT(N + 1); vector ret(Q); priority_queue, greater> pq, as; REP(i, Q) pq.emplace(c[i], i); REP(i, N) as.emplace(A[i], i); while (!pq.empty()) { lint q, i; tie(q, i) = pq.top(); while (!as.empty() and as.top().first < q) { lint i, val; tie(val, i) = as.top(); as.pop(); cou.add(i + 1, 1); tot.add(i + 1, val); } pq.pop(); ret[i].first = cou.sum(R[i]) - cou.sum(L[i]); ret[i].second = tot.sum(R[i]) - tot.sum(L[i]); } return ret; } int main() { cin >> N >> Q; A.resize(N); cin >> A; Aacc.resize(N + 1); REP(i, N) Aacc[i + 1] = Aacc[i] + A[i]; L.resize(Q); R.resize(Q); REP(i, Q) cin >> L[i] >> R[i]; REP(i, Q) L[i]--; vector lo(Q, -1e9 - 10), hi(Q, 1e9 + 10); REP(_, 40) { vector c(Q); REP(i, Q) c[i] = (lo[i] + hi[i]) / 2; vector ret = solve(c); REP(i, Q) { if (ret[i].first <= (R[i] - L[i]) / 2) lo[i] = c[i]; else hi[i] = c[i]; } } vector ret = solve(lo); REP(i, Q) { lint m = lo[i]; lint n = R[i] - L[i]; lint T = Aacc[R[i]] - Aacc[L[i]]; printf("%lld\n", (T - ret[i].second - (n - ret[i].first) * m) + ret[i].first * m - ret[i].second); } }