#include using namespace std; typedef long long signed int LL; typedef long long unsigned int LU; #define incID(i, l, r) for(LL i = (l) ; i < (r); ++i) #define incII(i, l, r) for(LL i = (l) ; i <= (r); ++i) #define decID(i, l, r) for(LL i = (r) - 1; i >= (l); --i) #define decII(i, l, r) for(LL i = (r) ; i >= (l); --i) #define inc(i, n) incID(i, 0, n) #define inc1(i, n) incII(i, 1, n) #define dec(i, n) decID(i, 0, n) #define dec1(i, n) decII(i, 1, n) #define inID(v, l, r) ((l) <= (v) && (v) < (r)) #define inII(v, l, r) ((l) <= (v) && (v) <= (r)) #define PB push_back #define EB emplace_back #define MP make_pair #define FI first #define SE second #define ALL(v) v.begin(), v.end() #define RALL(v) v.rbegin(), v.rend() template bool setmin (T & a, T b) { if(b < a) { a = b; return true; } else { return false; } } template bool setmax (T & a, T b) { if(b > a) { a = b; return true; } else { return false; } } template bool setmineq(T & a, T b) { if(b <= a) { a = b; return true; } else { return false; } } template bool setmaxeq(T & a, T b) { if(b >= a) { a = b; return true; } else { return false; } } LL mo(LL a, LL b) { assert(b > 0); a %= b; if(a < 0) { a += b; } return a; } LL fl(LL a, LL b) { assert(b > 0); return (a > 0 ? a / b : (a - b + 1) / b); } LL ce(LL a, LL b) { assert(b > 0); return (a < 0 ? a / b : (a + b - 1) / b); } template T gcd(T a, T b) { return (b == 0 ? a : gcd(b, a % b)); } template T lcm(T a, T b) { return a / gcd(a, b) * b; } #define bit(b, i) (((b) >> (i)) & 1) #define BC __builtin_popcountll #define SC static_cast #define SI(v) SC(v.size()) #define SL(v) SC(v.size()) #define RF(e, v) for(auto & e: v) #define ef else if #define UR assert(false) // ---- ---- #define T0(T) T #define T1(T) vector #define T2(T) vector #define T3(T) vector #define V0(v, T, ...) v #define V1(v, T, n, ...) T1(T)(n, V0(v, T, __VA_ARGS__)) #define V2(v, T, n, ...) T2(T)(n, V1(v, T, __VA_ARGS__)) #define V3(v, T, n, ...) T3(T)(n, V2(v, T, __VA_ARGS__)) #define GPQ priority_queue template class LPQ : public GPQ, greater> { }; const LL L = 159; int main() { int h, w, gi, gj; cin >> h >> w >> gi >> gj; gi--; gj--; auto a = V2(0, int, h, w); inc(i, h) { inc(j, w) { cin >> a[i][j]; } } auto d = V3(1e9, int, L + 1, h, w); incII(k, 0, L) { LPQ> pq; auto update = [&](int i, int j, int v) { if(setmin(d[k][i][j], v)) { pq.push({ d[k][i][j], i, j }); } }; update(gi, gj, a[gi][gj] + k * k); while(! pq.empty()) { auto e = pq.top(); pq.pop(); int v = e[0]; int i = e[1]; int j = e[2]; if(v != d[k][i][j]) { continue; } inc(l, 4) { int di[9] = { +1, 0, -1, 0, +1, +1, -1, -1, 0 }; int dj[9] = { 0, +1, 0, -1, +1, -1, +1, -1, 0 }; int ii = i + di[l]; int jj = j + dj[l]; if(! (inID(ii, 0, h) && inID(jj, 0, w))) { continue; } update(ii, jj, v + a[ii][jj] + k * k); } } } int q; cin >> q; inc(qq, q) { LL i, j, k; cin >> i >> j >> k; i--; j--; LL ans = d[min(k, L)][i][j]; if(k > L) { ans += (abs(gi - i) + abs(gj - j) + 1) * (k * k - L * L); } cout << ans << "\n"; } return 0; }