#include #define range(i, l, r) for(long long int (i) = (l); (i) < (r); (i)++) #define reversed_range(i, l, r) for (long long int (i) = (r) - 1; (i) >= l; (i)--) using namespace std; template using vec = vector; using lint = long long; using ulint = unsigned long long; using pint = pair; using plint = pair; template ostream& operator <<(ostream& os, pair p) { os << "("; os << p.first << ", " << p.second; return os << ")"; } template ostream& operator <<(ostream& os, vec v) { os << "["; if (v.size() == 0) return os << "]"; for (int i = 0; i < v.size() - 1; i++) { os << v.at(i) << ", "; } return os << v.at(v.size() - 1) << "]"; } template ostream& operator <<(ostream& os, set& s) { os << "{"; if (s.begin() == s.end()) return os << "}"; auto it_first_item = s.begin(); cout << *it_first_item; for (auto it = ++it_first_item; it != s.end(); it++) { cout << ", " << *it; } return cout << "}"; } template ostream& operator <<(ostream& os, unordered_set& s) { os << "{"; if (s.begin() == s.end()) return os << "}"; auto it_first_item = s.begin(); cout << *it_first_item; for (auto it = ++it_first_item; it != s.end(); it++) { cout << ", " << *it; } return cout << "}"; } template ostream& operator <<(ostream& os, map m) { os << "{"; if (m.begin() == m.end()) return os << "}"; auto it_first_item = m.begin(); cout << it_first_item->first << ": " << it_first_item->second; for (auto it = ++it_first_item; it != m.end(); it++) { cout << ", " << it->first << ": " << it->second; } return os << "}"; } template ostream& operator <<(ostream& os, unordered_map m) { os << "{"; if (m.begin() == m.end()) return os << "}"; auto it_first_item = m.begin(); cout << it_first_item->first << ": " << it_first_item->second; for (auto it = ++it_first_item; it != m.end(); it++) { cout << ", " << it->first << ": " << it->second; } return os << "}"; } lint pow(lint num, lint e, lint MOD) { lint res = 1; lint cur_num = num; while (e) { if (e & 1) { res *= cur_num; res %= MOD; } cur_num *= cur_num; cur_num %= MOD; e >>= 1; } return res; } int main() { cin.tie(0); cout.tie(0); ios::sync_with_stdio(false); cout << fixed << setprecision(10); lint A, B, C; cin >> A >> B >> C; cout << A * C / (double)B << "\n"; }